Unofficial Roadmap Tracker
Posted: Tue Jan 07, 2025 8:51 pm
Greetings,
DW2 has come a long way since launch, and it is a real pleasure to explore the ever-improving, developing, and expanding universe of possibilities. But we still have a long way to go before the content pipeline catches up with DWU. I thought it might be handy to have a thread that consolidated the various announcements, teasers, and such across the various roadmap and livestream commentary to get a better feel for the big-picture arc. Please feel free to add to this if I have overlooked anything.
NOTE: None of this is official. While I strive to capture info that was stated from an official source, all of this is very much subject to change. Nevertheless, it is the best info we have currently.
BASE GAME IMPROVEMENTS Through "Slitherine Next 2025" Stream
New Features: Coming August 07, 2025 - More interesting Independent Colonies (starting bonuses and facilities); Slitherine Anniversary story and visual goodies
Ship/Fleet Behavior: Faction weapon preferences removed to streamline automated component placement; ongoing behavior improvements (Aug 07)
AI and System Behavior: Hive threat refueling improvements increase the engagement of the Hive (Aug 07)
UI and Message Behavior: Stand by.
Modding Support: Stand by.
Game Setup: More accurate starting locations (Aug 07)
Explicitly Mentioned Items in the works with unknown ETA: Galactopedia Search; Fleet/Tactical Tutorial; "Don't message me about this again" feature.
FACTION REFRESH
Human: Done!
Mortalen: Done!
Boskara: Done!
Zenox: Done!
Teekan: Coming Q4 2025 (Autumn - per Roadmap)
Haakonish: Coming Q4 2025 (Autumn - per Roadmap)
Ackdarian: Last faction to be updated (Spring 2026 - per Roadmap)
FACTION EXPANSION
Ikkuro: Done!
Dhayut: Done!
Quameno: Done!
Gizurean: Done!
Atuuk: Done!
Wekkarus: Done!
Securan: Next official Faction DLC (ETA post-Spring 2026) *Not officially teased as of Slitherine Next
Naxxilian: Next official Faction DLC (ETA post-Spring 2026) *Not officially teased as of Slitherine Next
Ketarov: Unknown; no official mention of it yet.
Kiadian: Unknown; no official mention of it yet.
Shandar: Unknown; no official mention of it yet.
Sluken: Unknown; no official mention of it yet.
Ugnari: Unknown; no official mention of it yet.
FEATURE EXPANSION
Return of the Shakturi: Done!
Shadows Rising: Officially announced at Slitherine Next; Coming "Winter" (Q4 2025 or Q1 2026). Teased content includes playable pirate factions with contract-style systems, one or more neutral "Tortuga-esque" havens/bases where any faction can trade, pirate-specific ships/textures, and (possibly) more of the Distant Worlds timeline to explore. Pirate and independent factions have been significantly reworked to bring much more depth and interaction to the game regardless of the style of faction you choose to play. More unrevealed content.
Other Teasers: During the AMA, it was touched upon several times that a possibility exists for a later expansion covering aspects of internal politics for empires. Clearly, this is just a community brainstorm at this point, but there was repeated interest and it was well received by the devs.
MORE?!?!: Recent discussion on the forums revealed the XML existence of several new Character types, including a detailed "cabinet" for high-level advisors, as well as individual ship captains and planetary governors. Erik mentioned in that thread that more characters are planned to be implemented into the game, but ETA is unknown
(https://forums.matrixgames.com/viewtopic.php?t=411219).
OTHER STUFF
Steam Achievements: Erik elaborated during the AMA that Achievements are planned, but will be treated as a very late-in-development addition (not unlike DWU, where achievements were added near the end). This better integrates the achievements into the full DW2 content tree, which at this point is still growing.
Orbiting Planets: While it hasn't been officially removed from the realm of possibility, it is very unlikely we will see orbiting planets in DW2. Reasoning is based on the difficulty of coordinating pathing in a 3D environment as well as resource demands; cost-versus-benefit is too low to pursue.
Multiplayer: Elliot mentioned in the AMA that DW2 was once flirting with multiplayer, but that it didn't end up being feasible at the time. It is not officially stricken from the realm of possibility, but it is also not currently part of the development plan.
Completely New Factions/Content: When asked if we may see races/factions or content never before introduced to the Distant Worlds franchise, Erik and Elliot have each said that while no such content is in the works, it is a possibility in the future.
That's all I have so far. If there are other items that have been mentioned or that you would like me to list/track here, please let me know and I will try to keep the OP up to date as the game continues to evolve. Cheers!
DW2 has come a long way since launch, and it is a real pleasure to explore the ever-improving, developing, and expanding universe of possibilities. But we still have a long way to go before the content pipeline catches up with DWU. I thought it might be handy to have a thread that consolidated the various announcements, teasers, and such across the various roadmap and livestream commentary to get a better feel for the big-picture arc. Please feel free to add to this if I have overlooked anything.
NOTE: None of this is official. While I strive to capture info that was stated from an official source, all of this is very much subject to change. Nevertheless, it is the best info we have currently.
BASE GAME IMPROVEMENTS Through "Slitherine Next 2025" Stream
New Features: Coming August 07, 2025 - More interesting Independent Colonies (starting bonuses and facilities); Slitherine Anniversary story and visual goodies
Ship/Fleet Behavior: Faction weapon preferences removed to streamline automated component placement; ongoing behavior improvements (Aug 07)
AI and System Behavior: Hive threat refueling improvements increase the engagement of the Hive (Aug 07)
UI and Message Behavior: Stand by.
Modding Support: Stand by.
Game Setup: More accurate starting locations (Aug 07)
Explicitly Mentioned Items in the works with unknown ETA: Galactopedia Search; Fleet/Tactical Tutorial; "Don't message me about this again" feature.
FACTION REFRESH
Human: Done!
Mortalen: Done!
Boskara: Done!
Zenox: Done!
Teekan: Coming Q4 2025 (Autumn - per Roadmap)
Haakonish: Coming Q4 2025 (Autumn - per Roadmap)
Ackdarian: Last faction to be updated (Spring 2026 - per Roadmap)
FACTION EXPANSION
Ikkuro: Done!
Dhayut: Done!
Quameno: Done!
Gizurean: Done!
Atuuk: Done!
Wekkarus: Done!
Securan: Next official Faction DLC (ETA post-Spring 2026) *Not officially teased as of Slitherine Next
Naxxilian: Next official Faction DLC (ETA post-Spring 2026) *Not officially teased as of Slitherine Next
Ketarov: Unknown; no official mention of it yet.
Kiadian: Unknown; no official mention of it yet.
Shandar: Unknown; no official mention of it yet.
Sluken: Unknown; no official mention of it yet.
Ugnari: Unknown; no official mention of it yet.
FEATURE EXPANSION
Return of the Shakturi: Done!
Shadows Rising: Officially announced at Slitherine Next; Coming "Winter" (Q4 2025 or Q1 2026). Teased content includes playable pirate factions with contract-style systems, one or more neutral "Tortuga-esque" havens/bases where any faction can trade, pirate-specific ships/textures, and (possibly) more of the Distant Worlds timeline to explore. Pirate and independent factions have been significantly reworked to bring much more depth and interaction to the game regardless of the style of faction you choose to play. More unrevealed content.
Other Teasers: During the AMA, it was touched upon several times that a possibility exists for a later expansion covering aspects of internal politics for empires. Clearly, this is just a community brainstorm at this point, but there was repeated interest and it was well received by the devs.
MORE?!?!: Recent discussion on the forums revealed the XML existence of several new Character types, including a detailed "cabinet" for high-level advisors, as well as individual ship captains and planetary governors. Erik mentioned in that thread that more characters are planned to be implemented into the game, but ETA is unknown
(https://forums.matrixgames.com/viewtopic.php?t=411219).
OTHER STUFF
Steam Achievements: Erik elaborated during the AMA that Achievements are planned, but will be treated as a very late-in-development addition (not unlike DWU, where achievements were added near the end). This better integrates the achievements into the full DW2 content tree, which at this point is still growing.
Orbiting Planets: While it hasn't been officially removed from the realm of possibility, it is very unlikely we will see orbiting planets in DW2. Reasoning is based on the difficulty of coordinating pathing in a 3D environment as well as resource demands; cost-versus-benefit is too low to pursue.
Multiplayer: Elliot mentioned in the AMA that DW2 was once flirting with multiplayer, but that it didn't end up being feasible at the time. It is not officially stricken from the realm of possibility, but it is also not currently part of the development plan.
Completely New Factions/Content: When asked if we may see races/factions or content never before introduced to the Distant Worlds franchise, Erik and Elliot have each said that while no such content is in the works, it is a possibility in the future.
That's all I have so far. If there are other items that have been mentioned or that you would like me to list/track here, please let me know and I will try to keep the OP up to date as the game continues to evolve. Cheers!