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Bootcamp 5 recon problems

Posted: Sat Jan 11, 2025 1:14 am
by madasgardian
Are there any known issues with Bootcamp 5: Reconnaisance?

I'll give it another shot once the update hits, but I'm unable to follow along as described in the manual.

My Ferrets just refuse to spot anything with Recon Reveal from the village hex--even after taking fire for several rounds. I do understand that there's a random element involved, but they've failed dozens of times (and seem to be taking fire from a hex they have visibility on).

Maybe the way I'm playing is somehow tripping up the script. If I move the tanks past the village, they do seem to take fire and spot the enemy themselves. Thanks!

EDIT: Having said that, I pushed a Ferret a few hexes past the town and Recon Reveal actually found something. Probably enough to get me going. :)

Re: Bootcamp 5 recon problems

Posted: Sun Jan 12, 2025 7:30 pm
by Crossroads
What you are seeing is correct, as units generally enjoy better concealment starting with Middle East 2.30. This update brought both games to the same code level after a long time.

In particular, certain foot units are now much harder to spot, especially when positioned in terrain with a high concealment modifier.

Re: Bootcamp 5 recon problems

Posted: Sun Feb 02, 2025 7:34 am
by Crossroads
Forgot to mention trying a scenario without Enhanced Spotting optional rule might make a difference as well, if it is open terrain all around, and you feel Concealment is too strong. Enhanced Spotting adds range to Spotted status calculations, further the enemy are less likely you are to see them.