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Message configuration definitions.
Posted: Sat Jan 18, 2025 7:08 pm
by thewood1
Is there a detailed definition of what messages go into each category? I have to do a lot of experimentation to figure even the most basic ones out.

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Re: Message configuration definitions.
Posted: Sat Jan 18, 2025 9:18 pm
by Kushan04
No complete explanation that I know. Most I think are self explanatory. Couple I think might be worth explaining.
1) Weapon Damage - Reports damage to a unit after a weapon hits it.
2) Weapon Endgame Calculation - Displays the modifiers and the final dice roll after modifiers that determine why your weapon hit or missed the target. As applicable - unit proficiency, agility, angle of intercept, etc.
3) Weapon Logic - I think these are the messages like the weapon petered out, missed the target by X distance, etc.
4) Unit AI Emergency - Example, aircraft diverting due to fuel, etc. messages.
Is there a specific category you were looking for more detail on?
Re: Message configuration definitions.
Posted: Sat Jan 18, 2025 10:59 pm
by thewood1
It was AI emergency I was most curious about. But every now and then, I have to play around with the message box config to see why I never got a notification.
Edit: Another one that has been beyond me figuring out is Doctrine and ROE.