Page 1 of 1

Individual Unit Movement Bias

Posted: Sun Jan 19, 2025 1:42 pm
by FellingerXZ
Bob Cross, it would be cool in the next update if you could also apply a custom movement bias to an individual unit, or formation rather than just setting up a value for the entire force. Im basically desgining some airborne troops and they only got 1 moment which is kinda annoying lol, wish i could edit their value.

Re: Individual Unit Movement Bias

Posted: Sun Jan 19, 2025 2:13 pm
by Lobster
tenor.gif
tenor.gif (2.12 MiB) Viewed 584 times

Re: Individual Unit Movement Bias

Posted: Sun Jan 19, 2025 4:07 pm
by cathar1244
Create a handcart piece of equipment that has transport capability and can be tranported by air.

Then add however many to the airborne unit until it can move as required.

Cheers

Re: Individual Unit Movement Bias

Posted: Sun Jan 19, 2025 4:12 pm
by FellingerXZ
cathar1244 wrote: Sun Jan 19, 2025 4:07 pm Create a handcart piece of equipment that has transport capability and can be tranported by air.

Then add however many to the airborne unit until it can move as required.

Cheers
Oh it isnt that when they are flying they have 1movement, its when they are boots on the ground

Re: Individual Unit Movement Bias

Posted: Sun Jan 19, 2025 5:20 pm
by rhinobones
FellingerXZ wrote: Sun Jan 19, 2025 4:12 pm Oh it isnt that when they are flying they have 1movement, its when they are boots on the ground
The same basic concept applies to ground forces. Add/subtract transport capability and monitor the impact on unit movement. This is not a "cure-all" for the problem, but t does give the designer some options. Note that in addition to transports some equipment types (recon for example) can give a boost to the movement rate.

Regards

Re: Individual Unit Movement Bias

Posted: Sun Jan 19, 2025 5:28 pm
by Curtis Lemay
FellingerXZ wrote: Sun Jan 19, 2025 1:42 pm Bob Cross, it would be cool in the next update if you could also apply a custom movement bias to an individual unit, or formation rather than just setting up a value for the entire force. Im basically desgining some airborne troops and they only got 1 moment which is kinda annoying lol, wish i could edit their value.
Are you sure they don't have some equipment that requires transport - and lack transport? That will cause the above.

Re: Individual Unit Movement Bias

Posted: Sun Jan 19, 2025 8:43 pm
by cathar1244
FellingerXZ wrote: Sun Jan 19, 2025 4:12 pm
cathar1244 wrote: Sun Jan 19, 2025 4:07 pm Create a handcart piece of equipment that has transport capability and can be tranported by air.

Then add however many to the airborne unit until it can move as required.

Cheers
Oh it isnt that when they are flying they have 1movement, its when they are boots on the ground
Understand, but the equipment has to be air transportable to be dropped and provide additional mobility on the ground.

Another option is to use porter squads to help move heavier equipment like mortars etc.

Cheers

Re: Individual Unit Movement Bias

Posted: Mon Jan 20, 2025 12:48 am
by sPzAbt653
+1 on the use of Porter Squads.