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#GOAL_POSITION in offensive scripts

Posted: Mon Jan 20, 2025 2:19 am
by El_Condoro
In amphibious plans, it is possible to set multiple #GOAL_POSITIONs so that the path of the transports can be planned. Would this be possible for offensive scripts, too?

Too many times the AI will take the most direct (and dangerous, least supplied) route instead of the most logical route. It would be great to be able to direct the AI to take a path, rather than as-the-crow-flies.

Re: #GOAL_POSITION in offensive scripts

Posted: Mon Jan 20, 2025 1:37 pm
by Hubert Cater
Unfortunately this is not an option for OFFENSIVE scripts... the internal logic just works differently for handling offensive/defensive movement and planning.

Re: #GOAL_POSITION in offensive scripts

Posted: Mon Jan 20, 2025 10:11 pm
by El_Condoro
Thanks, Hubert. Not everything is possible in coding! Cheers