What do the narrative events in the colonization and dissolution war phases of planet generation do?
Posted: Mon Jan 20, 2025 3:11 am
The individual narrative events in the colonization and collapses phases of planet generation have a big effect on how planets generate but their individual mechanical effects are opaque. For example, planets that generate with unusually large populations usually have events about farmers settling and farmers having high birthrates earlier in their history. Events about nuclear accidents or exchanges mean a lot of fallout on the map.
Most of the events are completely opaque though. Like 'a giant spaceship crashes into the planet' during the collapse phase, does that give more fallout, or does it indicate a spaceship special tile giving research? 'mega-mines exploding' etc.
Could we get a list of the events and what they do mechanically so we can tailor the planets we generate better?
Most of the events are completely opaque though. Like 'a giant spaceship crashes into the planet' during the collapse phase, does that give more fallout, or does it indicate a spaceship special tile giving research? 'mega-mines exploding' etc.
Could we get a list of the events and what they do mechanically so we can tailor the planets we generate better?