Page 1 of 1

BUG: Reptiloid -> Transfer BG

Posted: Thu Mar 13, 2025 10:56 pm
by wbonx
Ver 1.26M Windows

Clicking an Exe with reptiloid and then Transfer BG generates an unhandled exception. Tried a couple of times the bug persists. :oops:

************** Exception Text **************
System.NullReferenceException: Object reference not set to an instance of an object.
at WindowsApplication1.BattlegroupWindowClass.View() in G:\VR\VRDevelopment\WindowsApplication1\GUI\Windows\NewWindows\Popups\BattlegroupWindowClass.vb:line 744
at WindowsApplication1.MessagePopUpScreenClass2..ctor(GameClass& tGame, Form1 tformref) in G:\VR\VRDevelopment\WindowsApplication1\GUI\Screens\NewScreens\MessagePopUpScreenClass2.vb:line 143
at WindowsApplication1.Form1.Form1_Mousedown(Object sender, MouseEventArgs e) in G:\VR\VRDevelopment\WindowsApplication1\Form1.vb:line 1817
at System.Windows.Forms.Control.OnMouseDown(MouseEventArgs e)
at System.Windows.Forms.Control.WmMouseDown(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at WindowsApplication1.ImmoveableForm.WndProc(Message& m) in G:\VR\VRDevelopment\WindowsApplication1\ImmoveableForm.vb:line 67
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

Re: BUG: Reptiloid -> Transfer BG

Posted: Sat Mar 22, 2025 9:18 am
by Vic
thanks for reporting! Will be fixed upcoming subversion N

Re: BUG: Reptiloid -> Transfer BG

Posted: Mon Apr 21, 2025 2:44 pm
by wbonx
welcome, since you seem to appreciate the quality of my bug reports, do you think there is the chance I could alpha test the next DLC you are currently working on? :P

(half a joke but I would be eiger to contribute)

Re: BUG: Reptiloid -> Transfer BG

Posted: Mon Apr 28, 2025 10:17 am
by Don_Kiyote
Have you noticed that Reptiloids, Cephaloid, Felines and such don't gain entrenchment?