Great game! A few observations...
Posted: Sat Mar 29, 2025 11:05 pm
I really like what I'm seeing so far--the 3D view really adds a lot to the experience compared to AB1. I feel like the basic controls could use some tweaking, though...
1. Both WASD and edge-scrolling are painfully slow, even with the shift key held down. A slider to adjust scroll speed would be great, but failing that, just making it faster by default would help.
2. The "right-click to jump camera to location" is a neat idea in theory, but in practice I end up constantly overshooting the area that I actually want to view. I think it's because the point that you click on becomes the new camera location; the problem is that unless you have the camera pointed straight down, that point that you clicked on will not actually be in-frame--it will be out of frame, below you. It seems intuitive that when you right-click on a point on the map, that point is what you want to look at. But that's not how it currently works.
3. To be honest, I'd actually prefer it if right-clicking allowed you to drag the map around, rather than jumping the camera. That would be a lot less disorienting.
1. Both WASD and edge-scrolling are painfully slow, even with the shift key held down. A slider to adjust scroll speed would be great, but failing that, just making it faster by default would help.
2. The "right-click to jump camera to location" is a neat idea in theory, but in practice I end up constantly overshooting the area that I actually want to view. I think it's because the point that you click on becomes the new camera location; the problem is that unless you have the camera pointed straight down, that point that you clicked on will not actually be in-frame--it will be out of frame, below you. It seems intuitive that when you right-click on a point on the map, that point is what you want to look at. But that's not how it currently works.
3. To be honest, I'd actually prefer it if right-clicking allowed you to drag the map around, rather than jumping the camera. That would be a lot less disorienting.