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What's your end-game fleet/ship loadouts?

Posted: Wed Apr 30, 2025 7:57 pm
by LoBlo
Share your fleet structure and kits for your endgame fleets.

Here's mine:

My fleets are destroyer based. The destroyers are kitted with tractor beams, max speed, and titan blasters. They land and burn fast toward the targets; use the tractor beams to hold them while titan blasters inflict point blank damage. Carriers and battleship are fleet support. Minimal carriers kitted with long range sensors for standoff detection, fleet targeting boost, and hyperspace denial. Small number of battleships, utilizing their range bonus, kitted with 2 long range tractor beams to snag targets until the destroyers get there. Firepower is Phaser Lancers/Omega beams for sniper/artillery support at range. Small number of frigates since since they are cheap, but they can't both have CM and Targeting, so can't be accurate without being cannon fodder and can't hold down the targets and have good DPS.

I find my fleets involve to this setup no matter what species I start with.

So what is are your favorite fleet structures?

LB