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Scrolling is very sluggish (2.00.02)

Posted: Sun May 04, 2025 11:24 am
by stolowski
Hi,

New Campaign Series player here, I just got my hands on the game.

Yes, I'm aware this is addressed in game FAQ, and I've smooth scrolling and labels disabled, I unticked 3D in scenario scelection menu, but this doesn't make any noticable difference; I play the game with 2D views only. Scrolling with cursor keys, "window edge" or "screen edge" options enabled is super slow and unberable. The only somewhat usable but not very convienient way of scrolling is with scroll bars.

This is with a pretty beefy PC (Ryzen 9 5900x 12 cores, 4.20GHz, 64GB RAM and NVidia RTX 4080 GPU), which suggests that the old engine of this game is most likely single-threaded and not making use of any extra cores. But even with that in mind, 4.2GHz CPU should be plenty for the 2D top-down view and the simple graphics of the game... For what it's worth, WDS games (which, as far as I can tell, originate from the same engine, and I've a bunch of them) don't have such performance issues when scrolling.

Is this something the developers can look into and improve?

Thank you

Re: Scrolling is very sluggish (2.00.02)

Posted: Sun May 04, 2025 11:30 am
by stolowski
Uh... I can answer myself. I just found out that DISABLING 3D via scenario selection dialog IS actually A PROBLEM. With 3D enabled, scrolling in 2D views works completely fine, even with labels and smooth scrolling enabled! So, I guess, problem solved.

Re: Scrolling is very sluggish (2.00.02)

Posted: Sun May 04, 2025 2:11 pm
by Crossroads
stolowski wrote: Sun May 04, 2025 11:30 am Uh... I can answer myself. I just found out that DISABLING 3D via scenario selection dialog IS actually A PROBLEM. With 3D enabled, scrolling in 2D views works completely fine, even with labels and smooth scrolling enabled! So, I guess, problem solved.
Thank you for reporting this. The "No 3D" option was added at the time to address players with not a lot of RAM in their systems, so not loading 3D graphics to memory alleviated that issue.

i am not sure it is even needed anymore, with modern rigs with plenty of RAM, as our recent player poll proved. I will add this to my to-do list, and also will consider deprecating the option.

Thanks again.