Page 1 of 1

New Counter/Nato-symbols can be added

Posted: Mon May 12, 2025 7:08 pm
by Wiedrock
For those that missed it, it finally works and we can add new Counter Logos, e.g. you can now without additional shenanigans add Corps/Army-HQ Logos for the appropriate TOEs and you can/could make special logos for Soviet style "Corps" CUs!
Or simply add SPG/Flame/Heavy Tank logos and so on. ;)

In total we should be able to add 7 Logos at he "end of the two lines and then there is one additional empty one in line 2, so 8 in total if I am right.
MaximKI wrote: Mon Feb 10, 2025 6:10 pm Here are the changelog notes for the update:

V1.04.05 – 10th February 2025
• Editor – Made several more slots available for adding modded unit counter art. Now, valid entries for the “Counter Idx” entry for each OB are 100-127 (first row of unit symbols) and 208-227 (most of second row of unit symbols). Note that Air and Amphibious HQ units use pre-assigned symbols that override the OB Counter Idx (not City Forts, as previously reported).

Re: New Counter/Nato-symbols can be added

Posted: Thu May 15, 2025 8:25 am
by RudiDutschke
In which folder can we do it?

Re: New Counter/Nato-symbols can be added

Posted: Tue May 20, 2025 5:44 am
by Wiedrock
RudiDutschke wrote: Thu May 15, 2025 8:25 am In which folder can we do it?
C:\...\Gary Grigsby's War in the East 2\Dat\Art\Units
Files:
Counter 9x9, 18x18 ....76x76.

I'll attach my current files, it's still a work in progress. But in the 76x76 you can copy several AFV logos (Flame Tanks, AA Tanks, Heavy Tanks ...) I've created if you like, but downsizing for other pixels you so far need to do yourself.

I changed a lot of smaller things in the logos, changed country colour saturations/colour in general (mostly Slovakia, Romania) and "moved" some bigger logos down one whole zoom level so you can expect on some Zoom levels to have bigger/clearer logos (at least on one level - not sure it's been long since I've modded this change(s)). But I did not yet find the time to work on the new possibilities, so my HQs are still marked in this weird way by adding the logo to the "size indicators" (III, XX ...) - which also leads to clearer distinction between Soviet Corps and Divisions (but one needs to get used to it...and the engine makes it sadly lose one Pixel).