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[FIXED][RC 1662] IR-guided A2A missiles lose lock at medium-to-longer range and wander aimlessly

Posted: Sun May 18, 2025 7:44 pm
by Uzabit
Bug Report
Game Version: 1.08 – Build 1662
Database Version: DB3K v512
Severity: Major

Subject
IR-guided A2A missiles lose lock at medium-to-longer ranges (still within a short-range AAM’s envelope) and wander aimlessly

Description
Infra-red seekers no longer track targets reliably in Build 1662. Missiles fired from moderate or “longer” ranges — but still well inside the launch parameters — quickly lose the target and drift until fuel exhaustion.

At very short range the missiles still score hits, yet this appears to be the internal “end-game” resolution that fires once the weapon is inside a tiny slant-range window, not proof that the seeker has maintained continuous track.

The behaviour differs from earlier builds, where the same weapons held lock across their full intercept envelope.

Frequency
Always (100 % reproducible with the attached scenarios)

Steps to Reproduce
  1. Load IR Seeker Issue.scen (Pre-Engagement). Blue and Red fighters carry only IR missiles (AA-11, AIM-9M).
  2. Allow either side to fire from medium range (still within the missiles’ max range).
  3. Observe in the post-engagement saves that:
     • AA-11s wander aimlessly after losing lock.
     • An AIM-9M drops track almost immediately in one test.
  4. Repeat at point-blank range—hits occur, but only because the end-game routine triggers once range is minimal.

Attached Files
IR Seeker Issue.zip containing:
 – IR Seeker Issue.scen (Pre-Engagement)
 – IR Seeker Issue Post-Engagement.scen (three AA-11s drifting)
 – IR Seeker Issue Post-Engagement 2.scen (AIM-9M immediately loses lock)
 – IR Seeker Issue Post-Engagement 3.scen (three AA-11s drifting right after launch)

Additional Notes
  • Issue affects every Russian and NATO IR AAM tested so far.
  • Correct seeker behaviour is critical; please consider fixing before the next public release.

Re: [RC 1662] IR-guided A2A missiles lose lock at medium-to-longer range and wander aimlessly

Posted: Mon May 19, 2025 8:11 am
by blu3s
Thanks for the report

Logged 0016751

Re: [RC 1662] IR-guided A2A missiles lose lock at medium-to-longer range and wander aimlessly

Posted: Wed May 28, 2025 3:09 am
by HalfLifeExpert
I've noticed this as well. IR missiles fired from within DLZ have a tendency to lose lock and just go on a straight bearing.

Re: [RC 1662] IR-guided A2A missiles lose lock at medium-to-longer range and wander aimlessly

Posted: Wed May 28, 2025 3:10 am
by HalfLifeExpert
I've noticed this as well. IR missiles fired from within DLZ have a tendency to lose lock and just go on a straight bearing.

Re: [RC 1662] IR-guided A2A missiles lose lock at medium-to-longer range and wander aimlessly

Posted: Wed May 28, 2025 5:04 am
by Dimitris
This should be fixed in the next update.