German 80mm Mortar production
Posted: Fri Jun 06, 2025 12:24 pm
German 8cm Mortar production is missing quite a few.
A current weekly production of 190 leads to 38570 being produced until end of war ~turn 203.
The starting Pool+inUnits is 10127.
EDIT: As Denniss pointed out, there are HT-Mortars.
Those are:
- Start/Spawn+Pool: 36InUnits+20Pool
- production: 238[251/2]+764[250/7]+600[251/2D]=1602 (not going to dig in that further)
Note that some of those should actually be 120mm Mortars but let's stick with the 80mm for now.
As can be seen in the following the number was 12218 on 1st July 1941. The thousands of polish, french, yugoslav, czech ... are not included in this number I suppose. So the game already starts with too little. But let's don't focus too much on that since it gets dwarfed by the production figures missing.
Using quartermaster reports I get slightly different numbers than LdW.
1941 is slightly ~300 larger then reported by them.
1942 matches almost perfectly.
1943 they included the 8cm GrW 42 (short variant) - matches perfectly when done so
1944 some production happened in Italy, my calculation is 25041.
1945 I have no figures except January (being 1553), so LdWs number it is.
TOTALS: 61585 which over 203 turns means 303.37 Build Limit.
If we now substract the 1602 HT-Mortars we get 59983 which over 203 turns means 295.48/turn.
Now this figure is ignoring exports, we'll come to that in the following. EXPORTS:
As by MechFO reported 1400 were exported to Bulgaria. Those Bulgarian exports are also mentioned in the Quartermaster reports of 1943 as a note about "200 monthly".
Further Exports need to be investigated but looking through Quartermaster reports it seems to be not all that much, being generous it's 150/month for ~100turns →~"-35" = 3500 (and what basically already includes the Bulgarian exports (but all exports just VERY LOOSELY eyeballed so far!)), even if it's 10k, this would still leave 10k+ missing.
The current production is 190/turn, which leads to (until end of war) 203turns*190/turn=38570being produced.
Taking the calculated 59983-38570=21413 missing.
If we're now lazy and remove 1400 Bulgarians and simply additional 3600 exports (see this post to see this guessing is about alright) we'd get:
59983-1400-3600-38570=16413 missing
This would still give additional 80.85/turn (on top of the current 190/turn).
So unless I am missing some info on large scale, like exports to HUN/ITA/ROM ...or whatever....the game is missing many, many 80mm Mortars.
Not saying that they'd be "needed", since they build up in Pools as all the other Artillery in the long run (this rly could need some attention!), but the numbers need to be higher nonetheless.
SUMMARY:
Build Limit needs to be increased from 190/turn→+80.85/turn=270,85/turn
...unless someone now wants to figure out all the exports (which are non-BUL).
The starting Pool+inUnits is 10127.
EDIT: As Denniss pointed out, there are HT-Mortars.
Those are:
- Start/Spawn+Pool: 36InUnits+20Pool
- production: 238[251/2]+764[250/7]+600[251/2D]=1602 (not going to dig in that further)
Note that some of those should actually be 120mm Mortars but let's stick with the 80mm for now.
As can be seen in the following the number was 12218 on 1st July 1941. The thousands of polish, french, yugoslav, czech ... are not included in this number I suppose. So the game already starts with too little. But let's don't focus too much on that since it gets dwarfed by the production figures missing.
Using quartermaster reports I get slightly different numbers than LdW.
1941 is slightly ~300 larger then reported by them.
1942 matches almost perfectly.
1943 they included the 8cm GrW 42 (short variant) - matches perfectly when done so
1944 some production happened in Italy, my calculation is 25041.
1945 I have no figures except January (being 1553), so LdWs number it is.
TOTALS: 61585 which over 203 turns means 303.37 Build Limit.
If we now substract the 1602 HT-Mortars we get 59983 which over 203 turns means 295.48/turn.
Now this figure is ignoring exports, we'll come to that in the following. EXPORTS:
As by MechFO reported 1400 were exported to Bulgaria. Those Bulgarian exports are also mentioned in the Quartermaster reports of 1943 as a note about "200 monthly".
Further Exports need to be investigated but looking through Quartermaster reports it seems to be not all that much, being generous it's 150/month for ~100turns →~"-35" = 3500 (and what basically already includes the Bulgarian exports (but all exports just VERY LOOSELY eyeballed so far!)), even if it's 10k, this would still leave 10k+ missing.
The current production is 190/turn, which leads to (until end of war) 203turns*190/turn=38570being produced.
Taking the calculated 59983-38570=21413 missing.
If we're now lazy and remove 1400 Bulgarians and simply additional 3600 exports (see this post to see this guessing is about alright) we'd get:
59983-1400-3600-38570=16413 missing
This would still give additional 80.85/turn (on top of the current 190/turn).
So unless I am missing some info on large scale, like exports to HUN/ITA/ROM ...or whatever....the game is missing many, many 80mm Mortars.
Not saying that they'd be "needed", since they build up in Pools as all the other Artillery in the long run (this rly could need some attention!), but the numbers need to be higher nonetheless.
SUMMARY:
Build Limit needs to be increased from 190/turn→+80.85/turn=270,85/turn
...unless someone now wants to figure out all the exports (which are non-BUL).