Multiple triggers required for an event
Posted: Mon Jun 23, 2025 6:20 pm
Heya Gang,
Here's the quick version: I have a scenario I'm working on where the Blue team doesn't know if the Red team has MANPADs. I would like to have an event that will withdraw all air assets after a second airframe is lost. I saw this thread:
https://forums.matrixgames.com/viewtopic.php?t=391832
however, it wasn't quite right. In my example, I don't have two specific aircraft that would be shot down, it's ANY aircraft. Is this something that can be done via lua? Maybe I just need to rethink this?
Any help would be appreciated.
-AAa
Here's the quick version: I have a scenario I'm working on where the Blue team doesn't know if the Red team has MANPADs. I would like to have an event that will withdraw all air assets after a second airframe is lost. I saw this thread:
https://forums.matrixgames.com/viewtopic.php?t=391832
however, it wasn't quite right. In my example, I don't have two specific aircraft that would be shot down, it's ANY aircraft. Is this something that can be done via lua? Maybe I just need to rethink this?
Any help would be appreciated.
-AAa