[1706] Omniscience makes a side shoot at the spot a unit started on + exceptions
Posted: Wed Jul 02, 2025 10:16 pm
The error is here:
02/07/2025 18:14:05!!!WARNING!!! EXCEPTION FUSE REACHED (x20 exceptions) FOR : -- Bv1.08 - Build 1674 -- Object reference not set to an instance of an object. -- Scen : Act of War, 1968 -- DB : -- Exception: Object reference not set to an instance of an object.
Stack Trace: at Command_Core.GameGeneral.D6npuTVs929KOEHjkkul(Object )
at Command_Core.GameGeneral.LvylX968FmO(Object , Single )
Call Stack & Error details:
Error at 101254:
And the scenario is attached.
A proper description of the problem: When a side is set as omniscient, instead of being omniscient, they shoot at the first location they detect a target at. When the target MOVES from this location, they continue shooting at that location. This may be linked to a secondary problem, where an omniscient side sharing data with another faction has all shared tracks show up with a TN of 0 and no data except the unit type, when viewed from the other faction.
02/07/2025 18:14:05!!!WARNING!!! EXCEPTION FUSE REACHED (x20 exceptions) FOR : -- Bv1.08 - Build 1674 -- Object reference not set to an instance of an object. -- Scen : Act of War, 1968 -- DB : -- Exception: Object reference not set to an instance of an object.
Stack Trace: at Command_Core.GameGeneral.D6npuTVs929KOEHjkkul(Object )
at Command_Core.GameGeneral.LvylX968FmO(Object , Single )
Call Stack & Error details:
Error at 101254:
And the scenario is attached.
A proper description of the problem: When a side is set as omniscient, instead of being omniscient, they shoot at the first location they detect a target at. When the target MOVES from this location, they continue shooting at that location. This may be linked to a secondary problem, where an omniscient side sharing data with another faction has all shared tracks show up with a TN of 0 and no data except the unit type, when viewed from the other faction.