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Use of Combat Advisor Leaves Moved Enemy Units Darkened

Posted: Sun Aug 24, 2003 8:40 pm
by jmeyer7000both
In a number of scenarios, playing as either side, had enemy units that had moved at some point turn dark and pretty much remain so after using the Combat Advisor. Simply activating the Advisor was ok, but when clicked on an enemy unit, it all went bad.

In ensuing enemy turns, it seems as if those units that didn’t move became light again, but most remained darkened. At the start of a scenario before any enemy movement, use of the Advisor doesn’t cause this problem. I don’t have the "moved units darkened" mode on, but that shouldn't matter anyway. Couldn’t find a way to get them back to normal and this reduced play to a high level of difficulty to say the least. I'm in Win98 and still have Direct X 8.x or whatever.

Cheers,
Jim M

Posted: Sun Aug 24, 2003 10:14 pm
by Miller Logan
J Meyer wrote:In a number of scenarios, playing as either side, had enemy units that had moved at some point turn dark and pretty much remain so after using the Combat Advisor. Simply activating the Advisor was ok, but when clicked on an enemy unit, it all went bad.

In ensuing enemy turns, it seems as if those units that didn’t move became light again, but most remained darkened. At the start of a scenario before any enemy movement, use of the Advisor doesn’t cause this problem. I don’t have the "moved units darkened" mode on, but that shouldn't matter anyway. Couldn’t find a way to get them back to normal and this reduced play to a high level of difficulty to say the least. I'm in Win98 and still have Direct X 8.x or whatever.

Cheers,
Jim M
I had pretty much the same problem. I was able to clear it up by completely exiting KP and restarting it. But hopefully will be fixed in the patch. I pretty much avoid clicking on enemy units when the CA is turned on now.