Dangerous Locations and Fleet Automation: should talk to each other!
Posted: Wed Jul 09, 2025 4:06 pm
Platform: Steam
Build version: v1.3.1.0 Beta + Expansion and all DLCs
Severity: Low
Annoyance factor: Medium
Confusion for new players: High
Saved game:
Often, automated fleets take missions that they shouldn’t (Ive posted bug reports on that). This is a case of a fleet NOT taking a mission that it should take. Not sure if it happens as often as the reverse scenario, but it’s not the first time I’ve seen this.
I’ve just “acquired” all the ships from an “Haakonish Lost Fleet” and have put them all in 2nd Fleet, a new fleet created to group those ships. I’ve set the fleet to Attack role. It’s home base has been assigned by the game (Merta spaceport, at the capital). It’s engagement range (also default assigned by the game) is 40% of fuel range.
The save has been made just after that point.
2nd Fleet is near the PR503 system, liste in “Dangerous Locations” as containing a threat of strength 333. The fleet strength is 3,052. Here’s a screenshot of the whole situation, with the fleet’s engagement range visible:
So one would assume that 2nd Fleet would be assigned to the task. But of course, one would be wrong! The fleet is instead going to its home base: the Merta Spaceport.
To reproduce the problem, you just need to unpause the game right after it’s loaded. You’ll see that immediately, the fleet is going to it’s home base.
Not because it needs fuel. Not because it needs repair. No. Just... because!
Build version: v1.3.1.0 Beta + Expansion and all DLCs
Severity: Low
Annoyance factor: Medium
Confusion for new players: High
Saved game:
Often, automated fleets take missions that they shouldn’t (Ive posted bug reports on that). This is a case of a fleet NOT taking a mission that it should take. Not sure if it happens as often as the reverse scenario, but it’s not the first time I’ve seen this.
I’ve just “acquired” all the ships from an “Haakonish Lost Fleet” and have put them all in 2nd Fleet, a new fleet created to group those ships. I’ve set the fleet to Attack role. It’s home base has been assigned by the game (Merta spaceport, at the capital). It’s engagement range (also default assigned by the game) is 40% of fuel range.
The save has been made just after that point.
2nd Fleet is near the PR503 system, liste in “Dangerous Locations” as containing a threat of strength 333. The fleet strength is 3,052. Here’s a screenshot of the whole situation, with the fleet’s engagement range visible:
So one would assume that 2nd Fleet would be assigned to the task. But of course, one would be wrong! The fleet is instead going to its home base: the Merta Spaceport.
To reproduce the problem, you just need to unpause the game right after it’s loaded. You’ll see that immediately, the fleet is going to it’s home base.
Not because it needs fuel. Not because it needs repair. No. Just... because!