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condition - triggered function

Posted: Sun Jul 20, 2025 7:56 am
by johnny2008
Yesterday, when I was playing the mission “The River Elbe Crossing,” I noticed that the Soviet reinforcements only arrived after I had captured two objectives. However, I spent a lot of time studying the mission editor but couldn’t figure out how to set up this kind of condition - triggered function. When creating a mission, if I want to trigger new reinforcement units after capturing objectives, losing objectives, spotting enemies, or losing a certain percentage of units, where can I set the trigger conditions?

Re: condition - triggered function

Posted: Tue Jul 22, 2025 2:32 pm
by Veitikka
There are no such triggers available yet, they will be implemented later. Now you can get creative with synced waypoints and set formation off-map times in the mission editor.