condition - triggered function
Posted: Sun Jul 20, 2025 7:56 am
Yesterday, when I was playing the mission “The River Elbe Crossing,” I noticed that the Soviet reinforcements only arrived after I had captured two objectives. However, I spent a lot of time studying the mission editor but couldn’t figure out how to set up this kind of condition - triggered function. When creating a mission, if I want to trigger new reinforcement units after capturing objectives, losing objectives, spotting enemies, or losing a certain percentage of units, where can I set the trigger conditions?