Rockets - Performance Oddities
Posted: Sun Aug 10, 2025 9:01 pm
There is some weird behaviour of Rocket Ground Elements when it comes to defence and fortification. As long as you are in a defence position with Fort levels, they seem to perform worse than when there is no Fortification at all. Not quite sure what this could be based on.
Due to the erratic behaviour of combat it may not be evident from only these three examples each you can find below, but I have done more and the average (to me) clearly points towards this trend.
In the past Rockets were due to a bug able to reduce own fortification levels, I am wondering if they are still shooting/targeting own Fortifications which may lead to the more frequent drops in FPE/HPE when on the defence inside Fortifications?!
DEFENSE
This is how the Rocket Units look like, I Supplied them with the normal TOE so as that they have the same Ammo (cause otherwise a worse performance would be expected by the missing Ammo). These are the TOEs used. The only difference is the 4 Elements containing "Rkt" are classified as Rocket (32). And following three attacks each, 3x Fort 3 and 3x Fort 0.
As said it's erratic, to say the least, but it shows a clear trend of the "Rkt" elements falling behind on average when there is Fortification inside the Hex of the defending Soviets.
ATTACKS
The effect seems even more evident when comparing normal Rockets and Artillery attacking to what I've highlighted above. Below you can find 2 attacks where you can compare Rocket performance to what you've seen on the defence (especially inside Fortifications), I assumed initially a general lower performance on the defence being explained by doctrine/usage, which would be fine, but the weird performance drop in Fortifications is as said WEIRD!
Especially evident is the difference between the "real Rockets" marked in green.
Due to the erratic behaviour of combat it may not be evident from only these three examples each you can find below, but I have done more and the average (to me) clearly points towards this trend.
In the past Rockets were due to a bug able to reduce own fortification levels, I am wondering if they are still shooting/targeting own Fortifications which may lead to the more frequent drops in FPE/HPE when on the defence inside Fortifications?!
DEFENSE
This is how the Rocket Units look like, I Supplied them with the normal TOE so as that they have the same Ammo (cause otherwise a worse performance would be expected by the missing Ammo). These are the TOEs used. The only difference is the 4 Elements containing "Rkt" are classified as Rocket (32). And following three attacks each, 3x Fort 3 and 3x Fort 0.
As said it's erratic, to say the least, but it shows a clear trend of the "Rkt" elements falling behind on average when there is Fortification inside the Hex of the defending Soviets.
ATTACKS
The effect seems even more evident when comparing normal Rockets and Artillery attacking to what I've highlighted above. Below you can find 2 attacks where you can compare Rocket performance to what you've seen on the defence (especially inside Fortifications), I assumed initially a general lower performance on the defence being explained by doctrine/usage, which would be fine, but the weird performance drop in Fortifications is as said WEIRD!
Especially evident is the difference between the "real Rockets" marked in green.