Suggestion...darker shade icons option
Posted: Wed Aug 13, 2025 12:11 am
An idea...
It might be helpful to add a "dark shade icon" option. The issue is that most of the map layers are relatively dark, so the current icons show up very well. However, with some of the maps, like OpenTopo map and the shallow regions of the Relief map, it becomes very difficult to see the icons. The contrast between the map and the icon is not sufficient.
The solution may be to add an extra set of icons with somewhat different colors. Some experimentation would doubtless be necessary to find the best contrast, but I'm guessing darker shades of green, blue, orange, and red would work pretty well...yellow would be tricky, but some kind of mustard color might work, or maybe gray or brown or olive.) Players could switch between the different sets of icons as necessary, depending on which map they were using.
Thanks for considering this idea.
It might be helpful to add a "dark shade icon" option. The issue is that most of the map layers are relatively dark, so the current icons show up very well. However, with some of the maps, like OpenTopo map and the shallow regions of the Relief map, it becomes very difficult to see the icons. The contrast between the map and the icon is not sufficient.
The solution may be to add an extra set of icons with somewhat different colors. Some experimentation would doubtless be necessary to find the best contrast, but I'm guessing darker shades of green, blue, orange, and red would work pretty well...yellow would be tricky, but some kind of mustard color might work, or maybe gray or brown or olive.) Players could switch between the different sets of icons as necessary, depending on which map they were using.
Thanks for considering this idea.