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TacOps
Posted: Wed Aug 13, 2025 4:41 am
by Magpius
Anyone else as stoked to see that TacOps still has a pulse?
It appears that Major H is still dabbling with code.
The game still plays as well on Win 11, as it did when it was released in 1994.
I mean, I was playing TacOps before, Strategic Command European Theatre and People's Tactics, and it's still good!
(just wanted to share!)
Re: TacOps
Posted: Wed Aug 13, 2025 4:32 pm
by pzgndr
Have you got a link/reference to what Major H has been up to?
The most impressive aspect of his OPFOR AI was how it was doctrinally correct. Combat Recon Patrol in the lead (platoon-size), then Forward Security Element (company-size) about 3-5 km behind, and then the Main Force (battalion(-)) about 5-10 km behind. That plus a variable entry (north, center, south) was perfect. Having fought and played OPFOR at Hohenfels in the late 1980s, I really enjoyed playing TacOps in the 1990s once I found it. Sure would be nice to see an update of this excellent Cold War wargame, with better graphics and more than two elevation levels. Perchance to dream...
Re: TacOps
Posted: Thu Aug 14, 2025 3:27 am
by Magpius
Take a look in the Grogheads forum threads.
The mere fact that the update patch has moved on from -AH to -AL is heart warming.
A graphics update seems unlikely, but it's just nice to know it is continuing on; much like your good work with EiANW.
Re: TacOps
Posted: Thu Aug 14, 2025 2:28 pm
by pzgndr
Got it, thanks. "Partly as a vaguely ominous recurring dream, partly as therapy." I am fearful of maybe doing this myself 20 years from now with Empires in Arms.

Re: TacOps
Posted: Fri Aug 15, 2025 12:27 am
by Magpius
Indeed.
Part blessing, part curse.
Re: TacOps
Posted: Sun Aug 24, 2025 4:39 pm
by Kuokkanen
I know TacOps as a BattleTech rule book. Are you talking about something else?

Re: TacOps
Posted: Sun Aug 24, 2025 10:00 pm
by Rebel Yell