FPC Red Storm scenario A Thin Tan Line artillery bug??
Posted: Wed Aug 20, 2025 2:27 pm
Hello,
I just finished the "A Thin Tan Line" scenario on the NATO side and I'm wondering what was going on with my artillery.
I have 4 Abbot units, each with 4 guns.
In each cycle, I issue 3 barrage orders to 3 units each. The first barrage occurs 6 minutes later according to plan, and the subsequent ones every 5 minutes.
The fourth unit is set to Counter Battery starting with the first cycle.
In fact, however, only one unit fires the first barrage, and the others don't react in that cycle. The timer for the subsequent barrages is simply advanced by 15 minutes in the new cycle.
This cycle continues, and ultimately, at the end of the scenario, I had 0 kills or claims with my 4 Abbot units.
The targeted enemy units, whether mech infantry, tanks, or APCs, were not dug in, had between 20% and 30% cover, were clearly visible, and spotted.
The Counter Battery order didn't help either, even though the enemy Gvozdikas were at least within reach.
On the other hand, the enemy artillery wiped out unit after unit of mine, sometimes unspotted, sometimes dug in the city as they felt like it, almost unbelievable.
Of a total of 134 kills and claims, the enemy destroyed 89 with artillery alone. That's almost over 66% of all kills and claims compared to 0% for me.
This can only be a bug, right?
Best regards,
Juergen
I just finished the "A Thin Tan Line" scenario on the NATO side and I'm wondering what was going on with my artillery.
I have 4 Abbot units, each with 4 guns.
In each cycle, I issue 3 barrage orders to 3 units each. The first barrage occurs 6 minutes later according to plan, and the subsequent ones every 5 minutes.
The fourth unit is set to Counter Battery starting with the first cycle.
In fact, however, only one unit fires the first barrage, and the others don't react in that cycle. The timer for the subsequent barrages is simply advanced by 15 minutes in the new cycle.
This cycle continues, and ultimately, at the end of the scenario, I had 0 kills or claims with my 4 Abbot units.
The targeted enemy units, whether mech infantry, tanks, or APCs, were not dug in, had between 20% and 30% cover, were clearly visible, and spotted.
The Counter Battery order didn't help either, even though the enemy Gvozdikas were at least within reach.
On the other hand, the enemy artillery wiped out unit after unit of mine, sometimes unspotted, sometimes dug in the city as they felt like it, almost unbelievable.
Of a total of 134 kills and claims, the enemy destroyed 89 with artillery alone. That's almost over 66% of all kills and claims compared to 0% for me.
This can only be a bug, right?
Best regards,
Juergen