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[FIXED] Patrols dont arrive at set time (ToS)

Posted: Wed Aug 20, 2025 5:34 pm
by cns180784
Playing the Breaking Belbek standalone scenario and i created two patrols and a ECM support mission to target an SA-5. I set both patrols ToS to 0630 with the jammer set to arrive at 0625 but both patrols just take off pretty much straight away. Also, i was unable to create flight plans for the two patrols, however i was able to do so for the support mission. I shall attach a save file for you to see, thanks.
Breaking Belbek, 1997.zip
(186.55 KiB) Downloaded 14 times

Re: Patrols dont arrive at set time (ToS)

Posted: Wed Aug 20, 2025 6:58 pm
by Raptorx7_slith
What build of CMO are you playing?

Re: Patrols dont arrive at set time (ToS)

Posted: Wed Aug 20, 2025 8:42 pm
by cns180784
Raptorx7_slith wrote: Wed Aug 20, 2025 6:58 pm What build of CMO are you playing?
Build 1676

Re: Patrols dont arrive at set time (ToS)

Posted: Thu Aug 21, 2025 2:11 am
by Raptorx7_slith
This is fixed in the latest beta build available on Steam/standalone https://forums.matrixgames.com/viewtopic.php?t=411954

Re: Patrols dont arrive at set time (ToS)

Posted: Thu Aug 21, 2025 10:37 am
by cns180784
Raptorx7_slith wrote: Thu Aug 21, 2025 2:11 am This is fixed in the latest beta build available on Steam/standalone https://forums.matrixgames.com/viewtopic.php?t=411954
So this build will replace the current one soon? there will be an update we download in steam?

Re: Patrols dont arrive at set time (ToS)

Posted: Thu Aug 21, 2025 12:35 pm
by Nikel
I see this fuse error in B1706.

The fighters arrive half an hour before expected. Usually both, some times only the Su-27s.

21-08-2025 14:32:36 -- Bv1.08 - Build 1706 -- Object reference not set to an instance of an object. -- Scen : Breaking Belbek, 1997 -- DB : -- Exception: Object reference not set to an instance of an object.
Stack Trace: at Command_Core.ActiveUnit_Navigator.PlotCourseToStationArea_FlightplanGenerator(Double& StationStart_Lat, Double& StationStart_Lon, Double& StationEnd_Lat, Double& StationEnd_Lon, Single& StationLength_nm)
Call Stack & Error details:
Error at 999999:

Re: Patrols dont arrive at set time (ToS)

Posted: Thu Aug 21, 2025 1:43 pm
by thewood1
cns180784 wrote: Thu Aug 21, 2025 10:37 am
Raptorx7_slith wrote: Thu Aug 21, 2025 2:11 am This is fixed in the latest beta build available on Steam/standalone https://forums.matrixgames.com/viewtopic.php?t=411954
So this build will replace the current one soon? there will be an update we download in steam?
You can copy the beta into the Steam game directory to use the beta on Steam.

Re: Patrols dont arrive at set time (ToS)

Posted: Thu Aug 21, 2025 2:02 pm
by blu3s
cns180784 wrote: Thu Aug 21, 2025 10:37 am So this build will replace the current one soon? there will be an update we download in steam?
Not that beta build but a newest one after being released here will be available at steam to download, but no ETA at the moment.

As mentioned by thewood, you can download the content of the beta files and patch the files on your steam folder.

Re: Patrols dont arrive at set time (ToS)

Posted: Thu Aug 28, 2025 10:02 am
by Nikel
blu3s wrote: Thu Aug 21, 2025 2:02 pm
Not that beta build but a newest one after being released here will be available at steam to download, but no ETA at the moment.
May you comment if the release will be before or after the pro event?

Re: Patrols dont arrive at set time (ToS)

Posted: Thu Aug 28, 2025 11:20 am
by BDukes
Nikel wrote: Thu Aug 28, 2025 10:02 am
blu3s wrote: Thu Aug 21, 2025 2:02 pm
Not that beta build but a newest one after being released here will be available at steam to download, but no ETA at the moment.
May you comment if the release will be before or after the pro event?
Oh boy. Anybody remember the gap last year! Might be time to catch up on some other hobbies in the meantime.

Mike