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Fleet capture ability not updated

Posted: Mon Sep 15, 2025 7:17 pm
by Florestan
Platform: GOG
Build version: v1.3.1.1.1
Severity: Low
Annoyance factor: High
Confusion for new players: High
Saved game: The bug can't be loaded
Description
A fleet can't attempt capture more than once between reloads.
How to reproduce:
-select a fleet
-make a capture attempt and make sure the pods are sent
-wait for one of the ships' boarding assault strength indicator to come back to its normal value
-select the fleet: the boarding assault strength indicator is blocked at 0.
-capture with this fleet or any of its ships is impossible until the game is saved and reloaded

Re: Fleet capture ability not updated

Posted: Mon Sep 15, 2025 7:25 pm
by Florestan
Just after I finished posting, I managed to save the bug. So, here is the save
Codoverse2 - Human - 2759-11-11.7z
Fleet capture ability not updated
(7.81 MiB) Downloaded 32 times

Re: Fleet capture ability not updated

Posted: Tue Sep 16, 2025 2:32 pm
by Florestan
I found that the save will keep the wrong status if the fleet is attacking something and lose it if it is not.

Re: Fleet capture ability not updated

Posted: Tue Sep 16, 2025 3:35 pm
by Florestan
I realize that the respawn rate of the boarding pods does not follow the numbers set in the component properties. The first boarding pod tech is supposed to be 5 full minutes, but the ships respawn them much faster than that.

Re: Fleet capture ability not updated

Posted: Tue Sep 16, 2025 6:20 pm
by MaximKI
Thanks for the save. What are reproduction steps from this save - are they the same as in your original post? How quickly do you see assault pods respawn?

Re: Fleet capture ability not updated

Posted: Wed Sep 17, 2025 10:05 am
by Florestan
Yes, the same simple steps.
From memory, I'd say it takes 20 or 30 seconds for individual ships to get their boarding strength back.

Re: Fleet capture ability not updated

Posted: Wed Sep 24, 2025 7:30 pm
by MaximKI
Thanks. I'm unable to reproduce from your save. Do you have another example you could share? A video clip demonstrating the issue would also be useful.