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Orb & Crown 0.93 (MP): Multi-player fantasy warfare mod for Strategic Command: WaW

Posted: Fri Sep 19, 2025 8:03 am
by El_Condoro
I have decided to start a new thread for the multi-player version of Orb & Crown.

Whereas the single-player version offers a range of AI strategies and many random outcomes, the multi-player version aims to reduce the random swing to a minimum and keep the balance in the hands of the players.

The campaign file (extract to your ...\My Games\Strategic Command WWII - World at War\Campaigns folder). The file contains all campaign files, including the main .cgn file)

The Orb & Crown mod (extract to your ...\My Games\Strategic Command WWII - World at War\Mods folder and activate within the game settings)

There are many changes from both World at War and even the single-player version of Orb & Crown. A couple to be aware of:
  • A diplomatic chit assigned to a country has a 100% chance of effecting a 7-11% swing of that country.
  • The cost of diplomatic chits is 50 GP for aligned, not mobilized countries, increasing according to being a major, minor, or non-aligned country.
  • Transports cannot use full-sail but have better defensive stats.
  • Invasion transports reduce morale with an attack against a land target but do not cause damage.
  • The Invasion research affects the number of invasion transports available, and Supply affects the number of standard transports available.
And others that do not come to mind.

I hope you enjoy the campaign, and please leave any comments in this thread.

Re: Orb & Crown 0.93 (MP): Multi-player fantasy warfare mod for Strategic Command: WaW

Posted: Fri Sep 19, 2025 8:05 am
by El_Condoro
If anyone would like to play this campaign mod, I have started two games in PBEM++ with the password of Dragon: one for each side.