[Fixed][1728.2] Class-identified contact goes back to side posture when manually marked as otherwise
Posted: Tue Sep 23, 2025 2:48 pm
This happens only Build 1728.2 Beta, but not previous Build 1676. Please try the both.
Though it may be intended behavior, I report here anyway as this is not in release notes.
Side Player to Side Hostile - Posture Hostile
Side Player to Side Neutral - Posture Neutral
No Exclution Zone.
After Start, E-2 (can identify aircrafts by NCTR mode radar) will take off, next Hostile fighters coming from north, Neutral airliner from south. F-16s in patrol mission will take off after 30min.
Build 1676 - After fighter are identified by class (image/DB link in Contact Status panel are available) and marked as hostile, you CAN still manually mark them as neutral to exclude from target of patrol mission or vice versa for neutral airliner. This technique is quite useful to ignore decoy attack or avoid wasting ammo on dying unit.
Build 1728.2 - Identified contacts will keep side posture. Even you mark Side Hostile fighter or airfield as neutral or other postures, they get back to hostile in a second. Same for Neutral side.
Thanks!
Though it may be intended behavior, I report here anyway as this is not in release notes.
Side Player to Side Hostile - Posture Hostile
Side Player to Side Neutral - Posture Neutral
No Exclution Zone.
After Start, E-2 (can identify aircrafts by NCTR mode radar) will take off, next Hostile fighters coming from north, Neutral airliner from south. F-16s in patrol mission will take off after 30min.
Build 1676 - After fighter are identified by class (image/DB link in Contact Status panel are available) and marked as hostile, you CAN still manually mark them as neutral to exclude from target of patrol mission or vice versa for neutral airliner. This technique is quite useful to ignore decoy attack or avoid wasting ammo on dying unit.
Build 1728.2 - Identified contacts will keep side posture. Even you mark Side Hostile fighter or airfield as neutral or other postures, they get back to hostile in a second. Same for Neutral side.
Thanks!