Make Manual Control Great Again!
Posted: Tue Sep 30, 2025 1:35 pm
Manual control in this game is the worst I've ever seen in any game! It's a sad nightmarish joke where sometimes ships don't move when they're ordered to and sometimes ships move without any manual orders. I never had such problems with manual control with that worthless paradox garbage stellaris and I'm sad that I have to admit that.
Fuel tankers don't move in a manual control fleet when the fleet is given simple, safe move orders. Yet I see the Artificial Ignorance automation controlled tankers move with the fleet into combat. Incredibly stupid on both parts.
Now there's manually controlled ships in a manually controlled fleet that move back to the flagship automatically after they perform a single mission. Totally stupid automation that makes playing on manual control a really frustrating nightmare. I prefer to move my ships back manually as there are many times when I want to use a ship for multiple bug hunts. How stupid would it be if I sent out the fleet flagship to do a simple bug hunt? Yeah the whole fleet would stupidly play follow the leader, yet more Artificial Ignorance to screw things up. Now I circumvent this totally ignorant instant recall nonsense by sending out whole fleets.
I tried setting up a transport fleet with 19 transports in it. A mere administrative fleet construct so I could keep my transports in a single fleet to easily keep track of them, never would I give that fleet a fleet order. I built the transports at different colonies so that I could pick up troops at each one and then transfer them to other colonies. I'm only building one type of troop facility at each colony and want to use transports to move unis around so each colony will have each type of unit. I ran clock after the transports were finished as I was working the boring and annoying space bug hunt with multiple fleets running around. Next thing I know 17 of the 19 transports were at the same colony because they moved to the stupid flagship in some kind of perverted ignorant instant recall nonsense that ended up being a waste of time and fuel. The other two were on route. Screwed up my plan to load each transport at the colony they were created at. I had to waste time and fuel to send the transports back to colonies so they could pick up troops. Incredibly Stupid!
What don't the devs understand about KISS Theory, Keep It Simple Stupid?! Why can't we have an intelligent simple manual control system where ships move when manually ordered to and don't move when not ordered to?
The Artificial Ignorance is pathetic, as is the case with every game. It's a sad case of GIGO - Garbage In = Garbage Out! An old programming saying that needs remembering with the rise of AI.
Is it really to much to ask for that ships and fleets under manual control move when manually ordered to and don't move when not manually ordered to? Is it really too much to ask that under manual control we are free from the pathetic Artificial Ignorance that makes the AI empires so pathetic? Please give those of us who want to play with our ships on manual control the kind of manual control that isn't so ignorantly frustrating where ships move when we manually order them to and don't move when we don't manually order them to.
Fuel tankers don't move in a manual control fleet when the fleet is given simple, safe move orders. Yet I see the Artificial Ignorance automation controlled tankers move with the fleet into combat. Incredibly stupid on both parts.
Now there's manually controlled ships in a manually controlled fleet that move back to the flagship automatically after they perform a single mission. Totally stupid automation that makes playing on manual control a really frustrating nightmare. I prefer to move my ships back manually as there are many times when I want to use a ship for multiple bug hunts. How stupid would it be if I sent out the fleet flagship to do a simple bug hunt? Yeah the whole fleet would stupidly play follow the leader, yet more Artificial Ignorance to screw things up. Now I circumvent this totally ignorant instant recall nonsense by sending out whole fleets.
I tried setting up a transport fleet with 19 transports in it. A mere administrative fleet construct so I could keep my transports in a single fleet to easily keep track of them, never would I give that fleet a fleet order. I built the transports at different colonies so that I could pick up troops at each one and then transfer them to other colonies. I'm only building one type of troop facility at each colony and want to use transports to move unis around so each colony will have each type of unit. I ran clock after the transports were finished as I was working the boring and annoying space bug hunt with multiple fleets running around. Next thing I know 17 of the 19 transports were at the same colony because they moved to the stupid flagship in some kind of perverted ignorant instant recall nonsense that ended up being a waste of time and fuel. The other two were on route. Screwed up my plan to load each transport at the colony they were created at. I had to waste time and fuel to send the transports back to colonies so they could pick up troops. Incredibly Stupid!
What don't the devs understand about KISS Theory, Keep It Simple Stupid?! Why can't we have an intelligent simple manual control system where ships move when manually ordered to and don't move when not ordered to?
The Artificial Ignorance is pathetic, as is the case with every game. It's a sad case of GIGO - Garbage In = Garbage Out! An old programming saying that needs remembering with the rise of AI.
Is it really to much to ask for that ships and fleets under manual control move when manually ordered to and don't move when not manually ordered to? Is it really too much to ask that under manual control we are free from the pathetic Artificial Ignorance that makes the AI empires so pathetic? Please give those of us who want to play with our ships on manual control the kind of manual control that isn't so ignorantly frustrating where ships move when we manually order them to and don't move when we don't manually order them to.