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Attack Altitude is Different for Members of the Group
Posted: Thu Oct 09, 2025 7:23 pm
by DWReese
This is a very simple attack situation which I designed to allow the computer to conduct the attack through missions. Basically, the abnormal behavior occurs when the Lead aircraft of Flight Ouzo18 descends from 36000 feet to
1099 feet on the approach after reaching Waypoint #4, but the other 3 only descend from 36000 feet to
3938 feet (2000 feet higher).
The scenario begins by placing two Chinese ships on the map. The Chinese replenishment ship is designated as the target for a mission, but I then establish that the Chinese vessels whereabouts are unknown.
I then set up a mission whereby a surveillance plane is assigned to search the area for the enemy, which it does so. It locates the enemy.
What I wanted to test was whether the program would then launch the planes on the attack mission, which it did. The flight path was draw by the program, and
everything worked perfectly, until Waypoint #4.
At Waypoint #4 all of the planes were to descend to 1099 feet, as established by the program. The lead did do this. The other 3 descended from 36000 feet to 3938 feet.
This meant that one plane was at about 1099 feet while the other 3 were at 3938 feet
When the planes reached Waypoint #5, the remaining planes descended to 1099 where they all then launched their weapons as expected.
All 4 then flew remained at 1099 feet until they reached Waypoint #6, This was as desired.
The rest of the mission performed as expected.
The only issue was the fact that upon reaching Waypoint 4, only 1 plane descended from 36000 to 1099. The other 3 descended from 36000 to 3938 feet. I don't believe that this happens if I instructed to have the computer draw the path and me set a specific launch time. Then, it seems to work fine. So, I believe that it has to do with the computer deciding the path (with no input from me).
I hope that this helps.
Re: Attack Altitude is Different for Members of the Group
Posted: Thu Oct 09, 2025 8:05 pm
by Raptorx7_slith
What version of the game are you running?
Re: Attack Altitude is Different for Members of the Group
Posted: Thu Oct 09, 2025 8:48 pm
by DWReese
I'm running the current beta 1728.2
I just tried it by manually selecting the units, allowing the game to select the flight path, with me setting the take-off time, and everything works perfectly.
So, it seems to be confined to when the game is reacting to a discovered enemy for which it had already had a pre-set mission to attack when discovered. That part worked perfectly. It was the altitude that didn't.
Re: Attack Altitude is Different for Members of the Group
Posted: Thu Oct 09, 2025 10:20 pm
by Raptorx7_slith
Thanks, logged as 0016984
Re: Attack Altitude is Different for Members of the Group
Posted: Fri Oct 10, 2025 11:25 pm
by DWReese
I was wrong. The altitude is different for both. It doesn't matter whether you set up the Flight Path, or the computer does it.
The screen will show that the group is flying at the proper altitude. But, if you switch to the individual view, then you will see that only the LEAD is at the proper altitude. The rest of the group is about 2k higher. On the return, they are all at the proper altitude.
I know that this was logged already, but I wanted to share this extra info to save the devs some time.