Aircraft research
Posted: Fri Oct 17, 2025 12:33 pm
Here is some research on aircraft design I've been doing to help me make better design decisions. The importance of each input variable on the charts was derived from the game's internal logic and seem obvious in hindsight. The values in the data tables originated from the debug mode tables.
This shows the importance of each input variable by different types of flight metrics.
Here are some immediate things I see:
Distance (based on MaximumDistance and CruiseEfficiency)
-Extra fuel may be worth the added weight
-Keep size small but wingspan large if possible
-Engine Efficiency very important
-Engine Power not important
-Dont bother on planets with high gravity and low air pressure
Fighting (based on DogfightingScore and ManeuverResponsiveness)
-Keep weight down, wingspan large, and aerodynamics up
-Engine Power and low weight of most importance
This shows the importance of each variable by aircraft role.
Here are some data tables with techs sorted by different efficiency ratios.
https://drive.google.com/drive/folders/ ... drive_link
In the tables, anytime you see something like chk(226, STAT.505/2,1,5) that means sqrt(STAT505/2)*5. Ignore the 1. STAT.505 in this case means aircraft length so this is saying sqrt(aircraftLength/2)*5.
Likewise dth(4,16) means roll 4 16-sided dice.
If you have any questions or want the full database to dive into yourself let me know.
This shows the importance of each input variable by different types of flight metrics.
Here are some immediate things I see:
Distance (based on MaximumDistance and CruiseEfficiency)
-Extra fuel may be worth the added weight
-Keep size small but wingspan large if possible
-Engine Efficiency very important
-Engine Power not important
-Dont bother on planets with high gravity and low air pressure
Fighting (based on DogfightingScore and ManeuverResponsiveness)
-Keep weight down, wingspan large, and aerodynamics up
-Engine Power and low weight of most importance
This shows the importance of each variable by aircraft role.
Here are some data tables with techs sorted by different efficiency ratios.
https://drive.google.com/drive/folders/ ... drive_link
In the tables, anytime you see something like chk(226, STAT.505/2,1,5) that means sqrt(STAT505/2)*5. Ignore the 1. STAT.505 in this case means aircraft length so this is saying sqrt(aircraftLength/2)*5.
Likewise dth(4,16) means roll 4 16-sided dice.
If you have any questions or want the full database to dive into yourself let me know.