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Scenario issue-Schlacht bei Diemelstadt
Posted: Sat Nov 22, 2025 4:40 pm
by budd
Thinks there's a problem or maybe I'm just missing something. The units circled in blue have not fired or been fired upon. The tank unit has LOS to the VP and didn't fire, and the unit in town didn't fire or get fired upon. It's like they don't exist. The unit log for the tank unit shows only the original log from scenario start, the infantry unit has a bunch of barrage spots and thats it. I attached the save before the current turn, just change the name back to .sav

Re: Scenario issue-Schlacht bei Diemelstadt
Posted: Sat Nov 22, 2025 4:57 pm
by budd
I also just checked the logs for the tank unit positioned on the left in the forest overlooking the VP. Nothing in the log regarding any enemy spots. The visibility is 10,000m, day time.
Re: Scenario issue-Schlacht bei Diemelstadt
Posted: Sat Nov 22, 2025 5:44 pm
by Argyll
What are their SOPs set to?
Re: Scenario issue-Schlacht bei Diemelstadt
Posted: Sat Nov 22, 2025 6:45 pm
by budd
That explains the infantry unit. Didn't notice it was on hold until fired upon, once i changed that they got busy. The tank units not sure whats going on. They've been set to stand and fight, do or die. i did change the northern tank unit to screen and fight at one point but they both have LOS to the VP. Logs show they didn't spot anything or fire at anything. Going to reload a older save and check the tank units out. Probably something I'm missing.
Re: Scenario issue-Schlacht bei Diemelstadt
Posted: Sat Nov 22, 2025 7:25 pm
by Argyll
I'll update the default SOPs in the scenario and double check the tank units.
Re: Scenario issue-Schlacht bei Diemelstadt
Posted: Sat Nov 22, 2025 7:29 pm
by Argyll
I'm noticing that circled Leopard's fire discipline range is set to Short Range (1/3 Max). I'll adjust that too.
Re: Scenario issue-Schlacht bei Diemelstadt
Posted: Sat Nov 22, 2025 11:38 pm
by budd
Duh, I went back through my saves and noticed i must of changed the range to maximum around the 1440 mark, probably when i switched to screen and fight.
One other thing, i thought the game was supposed to remember the UI layout when you close the game. The location of some boxes changes with a restart of the game. Not a huge deal, just thought i saw mentioned that it would remember which boxes and where on the screen. I only use 1 monitor.
Re: Scenario issue-Schlacht bei Diemelstadt
Posted: Mon Nov 24, 2025 11:40 am
by Argyll
I've adjusted the SOPs, and thanks to Kevin running a check, identified several WP units whose SOPs did not make sense either. So those are fixed for the next update.
This scenario was reported rather easy for Blue... but with the above changes, might increase the challenge a wee bit.
Re: Scenario issue-Schlacht bei Diemelstadt
Posted: Mon Nov 24, 2025 7:05 pm
by budd
Thanks. Ran through the scenario again only weird thing I noticed is that infantry unit in the town east of the VPs sat in town near the end of scenario with an enemy armor unit for 3 order cycles with nobody firing at each other. They finished the scenario sharing the hex.