Confusion About Air and Helicopter Defense Overlays
Posted: Mon Nov 24, 2025 8:46 pm
I am really confused about what is being shown in the air- and helicopter-defense overlays. The images below are taken from The First Dance scenario before any orders are issued, with the helicopter defense overlay checked. Illumination is at 0%. The first one shows the overlay with the HQ 1 Arty selected. The only AA weapons in the unit are .50 cal M2s mounted on the trucks, and the trucks have no night-vision sensors. Yet, the overlay shows the unit as a full-fledged ADW (rather than ADL) capable of targeting helicopters out to 2000 m in 0% illumination. Other units in the scenario with .50 cal machine guns have similar overlays.
This image shows the corresponding overlay for SPFLAK 1 containing M163 Vulcans. This subunit has both limited radar and NVL, but the overlay indicates it can't see helicopters outside of its own hex. When enemy helicopters show up, this unit does shoot at them in other hexes, so the overlay appears to be misleading.
Is there something amiss with the helicopter and air overlays, or am I misunderstanding how these overlays work? I didn't include a save file because the images are taken directly from the The First Dance setup screen.
This image shows the corresponding overlay for SPFLAK 1 containing M163 Vulcans. This subunit has both limited radar and NVL, but the overlay indicates it can't see helicopters outside of its own hex. When enemy helicopters show up, this unit does shoot at them in other hexes, so the overlay appears to be misleading.
Is there something amiss with the helicopter and air overlays, or am I misunderstanding how these overlays work? I didn't include a save file because the images are taken directly from the The First Dance setup screen.