SOP Presets
Posted: Sat Nov 29, 2025 3:04 pm
Are the labels for the preset SOP's just that, a label? Or is there internal logic (code) that affects unit behaviour besides what we see on the SOP screen.
While we're at it: If I plot a movement with multiple waypoints, is there a "orders delay" at each waypoint or is it just as fast as a single waypoint at the end (that ends up using the exact same route).
Thanks for a great game, btw!
While we're at it: If I plot a movement with multiple waypoints, is there a "orders delay" at each waypoint or is it just as fast as a single waypoint at the end (that ends up using the exact same route).
Thanks for a great game, btw!