Tons of queued mining stations... and tons of idle automated CS !?!
Posted: Tue Dec 02, 2025 3:20 pm
Platform: Steam
Build version: started with v1.3.3.4 Beta + Expansion and all DLCs
Severity: Medium-High
Annoyance factor: Very High
Saved game:
In my current game, I’ve queued a ton of mining stations to be constructed. Some already have a CS (Construction Ship) assigned to them, but a lot of them, and I mean A LOT, do not. Yet, at the same time, there’s a ton of automated CSs that are idle, not taking those missions. And it’s not because of construction resources shortages (there aren’t any construction resources shortage in the empire at this point). Or because they’re stuck in a nebula: they’re not.
This is a big problem: if the CS aren’t assigned to queued jobs, that makes the game unplayable (at this point in the game, I won’t manually assigned all the build orders to CSs individually).
Here’s a sample of the queued unassigned build orders:
And here’s sample of idled CSs:
Build version: started with v1.3.3.4 Beta + Expansion and all DLCs
Severity: Medium-High
Annoyance factor: Very High
Saved game:
In my current game, I’ve queued a ton of mining stations to be constructed. Some already have a CS (Construction Ship) assigned to them, but a lot of them, and I mean A LOT, do not. Yet, at the same time, there’s a ton of automated CSs that are idle, not taking those missions. And it’s not because of construction resources shortages (there aren’t any construction resources shortage in the empire at this point). Or because they’re stuck in a nebula: they’re not.
This is a big problem: if the CS aren’t assigned to queued jobs, that makes the game unplayable (at this point in the game, I won’t manually assigned all the build orders to CSs individually).
Here’s a sample of the queued unassigned build orders:
And here’s sample of idled CSs: