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Adding delays to orders to coordinate attacks

Posted: Tue Dec 02, 2025 10:42 pm
by chrisol
Apologies if this is in the manual... is it possible to add delays (or a set time) to orders/waypoints in order to coordinate an attack in advance ? (I'm thinking of different units advancing, or artillery strikes set to begin just before a unit sets off).

Thanks
Chris

Re: Adding delays to orders to coordinate attacks

Posted: Tue Dec 02, 2025 11:05 pm
by OldSarge
The short answer is yes delays can be induced to coordinate efforts.

The longer answer is it is in the manual please see 22.1.2 for waypoints and 22.2 for indirect time to impact delays. Plenty of opportunity to get everything working to a schedule, if you have the patience. :lol:


HTH

Re: Adding delays to orders to coordinate attacks

Posted: Wed Dec 03, 2025 7:04 am
by chrisol
Perfect - thanks…