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Questions about time scale

Posted: Wed Dec 10, 2025 7:07 pm
by welk
I am calibrating time scale of the mod, and I choiced "daily turns" : a tip in localization file allowed me to rename month "May" in TURN, and the setting option allows also alternate date format : that give a perfect "turn illusion"
(the second number has no any importance)
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I did not choice "turn numbered" option, because I noticed that in this case, date does not change during game (and scripts based on dates does not work)
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And another question, please : what is "turn remaining" option ?
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Re: Questions about time scale

Posted: Thu Dec 11, 2025 9:26 am
by BillRunacre
The turn remaining counter tells players how many turns are left, so when the game is nearing its end they will know they have 5, then 4, then 3 turns left, etc.

I would recommend using this.

Re: Questions about time scale

Posted: Thu Dec 11, 2025 4:10 pm
by welk
Ok, thanks. I will probably let this option unchecked, because single battles are more shorter than WW2 vanilla games, and nobody may anticipate the exact moment of end in a battle (suspense of battle)