Raining Death
Posted: Sat Aug 30, 2003 3:56 pm
Having graduated from the Lightning, my business manager needed a Light Titan. Being GM centered, I needed a good GM Titan. Not impressed with the Whip or Vulcanoid, I built my own.
Titan Name: Raining Death Long Range Light Titan
Chassis: Morola L2 Design: Skorn
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Weight: 70.0t (70t maximum) Height : 9 [meter]
Bmt : 21 (57 kph) Reduce Heat: -2.07C/sec.
Jmt : 15 (80 kph) for 53 secs Cost : 143791($)
Equipment:
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Component/Type/Location
Engine :Morola M1 [Engine 1] [CBT ]
HeatReg.:Mechlarren [Heat 2]
Flares :FL Small [Flare1] [Head]
LifeSup.:Phillippi [Life 2] [Head]
Scanner :CyberSys M [Scan. 2] [CBT ]
Computer:Triton TC [Comp. 4] [CT ]
JumpPort:J.U.W.E.L. [Jump 1]
Weapons:
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Location/Weapon/Ammunition/Slots
[RA ] G.M.H. 2 RACK (016) [1]
[RT ] G.M.H. 2 RACK (016) [1]
[LT ] G.M.H. 2 RACK (016) [1]
[LA ] G.M.H. 2 RACK (016) [1]
Armor:
----------------------------------------------------------------------
Loc/Internal/Armor/Status/Points/mm
[Head] (11) Dullaroy HMAX 017 [025mm]
[RT ] (19) Vicenium (W) 025 [042mm]
[CT ] (19) Vicenium (W) 025 [042mm]
[CBT ] (13) Titanium (W) 017 [031mm]
[LT ] (19) Vicenium (W) 025 [042mm]
[RA ] (17) Titanium (W) 020 [038mm]
[LA ] (17) Titanium (W) 020 [037mm]
[LowT] (13) Vicenium (W) 025 [042mm]
[RL ] (15) Millenia (W) 025 [050mm]
[LL ] (15) Millenia (W) 025 [050mm]
Armor Index: 5.46 [Total APts/T]
Internal: 158 [APts]
External: 224 [APts] Max:[051mm]
Total Armor: 382 [APts]
JOCK requirements:
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Piloting: Light Titan incl. Jump
Weapons : G.M.
Warfare : Defense Scanner
Skills : Medic Scout Ind.Fire
Originally designed with 2 GMH 4's, I had to scrap that idea quickly. Space limitations meant I could only mount 1 slot of ammo, which was more limiting then I first thought. (its first battle, it got in a long range battle with a Pike. Needless to say, it won, handily. However, it ran slam out of ammo, leaving it to have to run down to the battle and punch and kick to help out with the rest of the battle. Not optimal, at all.)
4 GMH 2's, while increasing the heat load, means 16 reloads instead of 10. Plus, four chances to hit, not two.
Recently, I redesigned it with jump jets, for that critical get up on top of the tall hill phase.
(Second battle, a Banzai closed range because of the 30 seconds it was taking per hex to climb a hill. Despite sporadic help from a squadmate, punching and kicking a Banzai to death was not easy, and it got its butt thoroughly womped, and was too distracted to help much of the battle. Still, two salvo's at a wounded Ghost left it on the ground, missing a torso and leg....)
I am using this thing as my squad's first serious use of long range support. (squad being, aforehand, mainly cc, with a few short/medium rangers backing them up.) I am generally pleased with its performance, and am looking eagerly ahead to its larger brethren, the Tentakul.
Titan Name: Raining Death Long Range Light Titan
Chassis: Morola L2 Design: Skorn
----------------------------------------------------------------------
Weight: 70.0t (70t maximum) Height : 9 [meter]
Bmt : 21 (57 kph) Reduce Heat: -2.07C/sec.
Jmt : 15 (80 kph) for 53 secs Cost : 143791($)
Equipment:
----------------------------------------------------------------------
Component/Type/Location
Engine :Morola M1 [Engine 1] [CBT ]
HeatReg.:Mechlarren [Heat 2]
Flares :FL Small [Flare1] [Head]
LifeSup.:Phillippi [Life 2] [Head]
Scanner :CyberSys M [Scan. 2] [CBT ]
Computer:Triton TC [Comp. 4] [CT ]
JumpPort:J.U.W.E.L. [Jump 1]
Weapons:
----------------------------------------------------------------------
Location/Weapon/Ammunition/Slots
[RA ] G.M.H. 2 RACK (016) [1]
[RT ] G.M.H. 2 RACK (016) [1]
[LT ] G.M.H. 2 RACK (016) [1]
[LA ] G.M.H. 2 RACK (016) [1]
Armor:
----------------------------------------------------------------------
Loc/Internal/Armor/Status/Points/mm
[Head] (11) Dullaroy HMAX 017 [025mm]
[RT ] (19) Vicenium (W) 025 [042mm]
[CT ] (19) Vicenium (W) 025 [042mm]
[CBT ] (13) Titanium (W) 017 [031mm]
[LT ] (19) Vicenium (W) 025 [042mm]
[RA ] (17) Titanium (W) 020 [038mm]
[LA ] (17) Titanium (W) 020 [037mm]
[LowT] (13) Vicenium (W) 025 [042mm]
[RL ] (15) Millenia (W) 025 [050mm]
[LL ] (15) Millenia (W) 025 [050mm]
Armor Index: 5.46 [Total APts/T]
Internal: 158 [APts]
External: 224 [APts] Max:[051mm]
Total Armor: 382 [APts]
JOCK requirements:
----------------------------------------------------------------------
Piloting: Light Titan incl. Jump
Weapons : G.M.
Warfare : Defense Scanner
Skills : Medic Scout Ind.Fire
Originally designed with 2 GMH 4's, I had to scrap that idea quickly. Space limitations meant I could only mount 1 slot of ammo, which was more limiting then I first thought. (its first battle, it got in a long range battle with a Pike. Needless to say, it won, handily. However, it ran slam out of ammo, leaving it to have to run down to the battle and punch and kick to help out with the rest of the battle. Not optimal, at all.)
4 GMH 2's, while increasing the heat load, means 16 reloads instead of 10. Plus, four chances to hit, not two.
Recently, I redesigned it with jump jets, for that critical get up on top of the tall hill phase.
(Second battle, a Banzai closed range because of the 30 seconds it was taking per hex to climb a hill. Despite sporadic help from a squadmate, punching and kicking a Banzai to death was not easy, and it got its butt thoroughly womped, and was too distracted to help much of the battle. Still, two salvo's at a wounded Ghost left it on the ground, missing a torso and leg....)
I am using this thing as my squad's first serious use of long range support. (squad being, aforehand, mainly cc, with a few short/medium rangers backing them up.) I am generally pleased with its performance, and am looking eagerly ahead to its larger brethren, the Tentakul.