Sprint and Drift for Surface Groups
Posted: Wed Dec 17, 2025 9:04 pm
Why is Sprint & Drift implemented at individual unit level only and not at group levels? If would make much sense for CVBG to move in this manner imo
What's your Strategy?
https://forums.matrixgames.com:443/
The escorts sprint and drift so they can use their towed arrays. So they sprint ahead then drift listening.Knightpawn wrote: Wed Dec 17, 2025 9:04 pm Why is Sprint & Drift implemented at individual unit level only and not at group levels? If would make much sense for CVBG to move in this manner imo
How does one set this up within the task force group? Do I set the speed for the group in general and just tick the sprint and drift for the escorts and they take care of themselves so that they keep up with the group?BDukes wrote: Wed Dec 17, 2025 11:50 pm
The escorts sprint and drift so they can use their towed arrays. So they sprint ahead then drift listening.
If you want the group to sprint and drift just plot a course with waypoints and set a speed to each waypoint.
Mike
Thanks. I had not realised that there was a S&D tick box therethewood1 wrote: Thu Dec 18, 2025 1:02 pm Just set a group up and check the formation editor. Watch and learn.
Really digging in to things huh? I asked ChatGPT but it didn't smell me!Knightpawn wrote: Thu Dec 18, 2025 3:03 pmThanks. I had not realised that there was a S&D tick box therethewood1 wrote: Thu Dec 18, 2025 1:02 pm Just set a group up and check the formation editor. Watch and learn.
Experimenting with it just now, it appears that the tickbox in the Formation Editor does not work for the group. The tick goes away as soon as one closes the panel.BDukes wrote: Thu Dec 18, 2025 3:05 pm
Really digging in to things huh? I asked ChatGPT but it didn't smell me!
![]()
M
No it works for group members. Its disappearing because when you go back in a unit that is doing it isn't selected. If you click on one, you'll see it reappear.Knightpawn wrote: Thu Dec 18, 2025 3:35 pmExperimenting with it just now, it appears that the tickbox in the Formation Editor does not work for the group. The tick goes away as soon as one closes the panel.BDukes wrote: Thu Dec 18, 2025 3:05 pm
Really digging in to things huh? I asked ChatGPT but it didn't smell me!
![]()
M
Give me some ropethewood1 wrote: Thu Dec 18, 2025 5:30 pm You really should watch more of the tutorial and PGat videos. You seem to be missing a lot.
If you're carrier is sprint/drifting you're doing it wrong. Escorts sure but carriers shouldn't/would never do that. Carriers are going to go whatever speed they need for flight ops or at a steady cruise speed. Not to mention there's (usually) no need for a carrier to drift because they don't have the sensors for ASW. The escorts are the hunter-killers not the carrier. Argument could be made the Soviets/Russian Kievs are an exception to that rule.Knightpawn wrote: Wed Dec 17, 2025 9:04 pm Why is Sprint & Drift implemented at individual unit level only and not at group levels? If would make much sense for CVBG to move in this manner imo
I think you have all the rope you need and more. You continue to ask some questions around info that people have spent a lot of time putting together resources for over the years. You keep asking questions you can get answers to in manuals, community guides, tutorials, and especially PGat videos. And some of the "bugs" you keep reporting are things that if you spent just a little bit of time on, you would see how they work.Knightpawn wrote: Thu Dec 18, 2025 8:02 pmGive me some ropethewood1 wrote: Thu Dec 18, 2025 5:30 pm You really should watch more of the tutorial and PGat videos. You seem to be missing a lot.I am only 1 year into the game and its main purpose for me is decompression after work and putting my daughter to sleep. I am sure I am missing much more than what you assume.
The JMSDF's Izumo, Hyuga, and Shirane-class DDHs are also a potential exception.Kushan04 wrote: Thu Dec 18, 2025 8:15 pm Argument could be made the Soviets/Russian Kievs are an exception to that rule.