Finland declares independence and Italy activates its Libyan colonies at Call to Arms 1914 campaign
Posted: Thu Dec 18, 2025 6:38 pm
Hi there.
I've recognised two bugs. After Finland has declared its independence from Russia hexfield 208, 14 is still Russian, which means that the railway and road to the harbour town of Petsamo is blocked. In my own little mod I've corrected the hexfield in the readme data file.
The other one is if the Italian colony of Libya is liberated by the CP, but Italy itself is still fighting, in the following turn it will be reactivated again for Italy and all CP units vanish. I had to load the previous turn again and deactivate the mobilization of the Italian colonies in Libya in the scripts. Afterward it worked.
Kind regards.
I've recognised two bugs. After Finland has declared its independence from Russia hexfield 208, 14 is still Russian, which means that the railway and road to the harbour town of Petsamo is blocked. In my own little mod I've corrected the hexfield in the readme data file.
The other one is if the Italian colony of Libya is liberated by the CP, but Italy itself is still fighting, in the following turn it will be reactivated again for Italy and all CP units vanish. I had to load the previous turn again and deactivate the mobilization of the Italian colonies in Libya in the scripts. Afterward it worked.
Kind regards.