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GSR Blink Mode - player controlled units

Posted: Mon Jan 05, 2026 2:12 pm
by Hub6Actual
Unless I’ve missed something, player controlled units with GSR capability (example BRM-1) are either set as emitting or not emitting for the duration of their next command cycle. Would it be possible to have “blink” settings, similar to the WLR units (example Zoopark-1) for these units? As it appears now, if the unit is radiating, it will be set that way for many command cycle minutes and exposed to countermeasures the entire time. This seems contrary (well, to me anyway) as to how the crews would operate these systems, ie radiate for a few minutes, shut down for a few minutes, rinse and repeat as necessary.

Re: GSR Blink Mode - player controlled units

Posted: Tue Jan 06, 2026 3:42 am
by CapnDarwin
Hopefully, we will be able to add special-case SOPs for things like Radars in the future to set on/off and shutdown triggers. It is on our list of future features.