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[1.27e+e2] Organic furnace

Posted: Fri Jan 09, 2026 8:52 pm
by JeanleChauve
I built an organic furnace last turn on a ruin surrounded by four forests. The description states it has a range of 1 per level. This turn, when it's supposed to be activated, I get a notification saying it's been destroyed because there are no more forests... Normally, when there is no more forest, it stops production and gives us the opportunity to upgrade it.
If this asset can't be built on a tile without a forest (and I don't see why), the build menu should prevent it, just like other assets.
105_35.png
105_35.png (201.44 KiB) Viewed 5757 times
destruction.png
destruction.png (128.44 KiB) Viewed 5757 times
[edit]It seems, according to other accounts, that in older versions of the game, the asset stopped working when the forests were depleted. One player told me that in this version, he also had two assets removed, even though they had been built in forests.

I'm not including the save file because this is a multiplayer game. If needed, I will keep it to send by email.