Feature suggestion - unit movement enhancements
Posted: Mon Jan 19, 2026 8:09 pm
The current framework for unit movement is very detailed in certain aspects, but I feel that it could be improved in a few areas. Some suggestions are below:
1. It would be interesting to introduce (random) events that disable one or more subunits in a formation to represent factors such as engine problems, throwing tracks, vehicle collisions, and others. This could be expanded to include modifiers for certain conditions (for instance, making vehicle collisions more likely for high-speed movement, while making damage/immobilization more likely when moving through rough terrain such as forests).
2. Although civilians are not explicitly modeled in the game, it is likely (in my opinion) that civilian traffic would hamper unit movement to the front, especially during wartime. This could be modeled by introducing a "traffic factor" that could be varied over the course of the scenario and would only apply on roads (not when moving through off-road terrain). I assume that measures would be taken in this case to clear critical roads for military movement, but I would still expect some roads to exhibit this (the extent is, of course, open to debate).
Any thoughts are appreciated.
1. It would be interesting to introduce (random) events that disable one or more subunits in a formation to represent factors such as engine problems, throwing tracks, vehicle collisions, and others. This could be expanded to include modifiers for certain conditions (for instance, making vehicle collisions more likely for high-speed movement, while making damage/immobilization more likely when moving through rough terrain such as forests).
2. Although civilians are not explicitly modeled in the game, it is likely (in my opinion) that civilian traffic would hamper unit movement to the front, especially during wartime. This could be modeled by introducing a "traffic factor" that could be varied over the course of the scenario and would only apply on roads (not when moving through off-road terrain). I assume that measures would be taken in this case to clear critical roads for military movement, but I would still expect some roads to exhibit this (the extent is, of course, open to debate).
Any thoughts are appreciated.