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Largest Map to Import

Posted: Mon Jan 26, 2026 3:38 pm
by Cpl GAC
Is a 72x72 hex map for the 2.5km scale game the largest one can build on?

I have an image that would be 320x265 if hexes were overlaid. It encompasses Army Group Center's operational area from the Berezina River East to Yaroslavl and Voronezh. Like Stalingrad, this one could be segmented for scenario areas. Also the map is a parallelogram, obviously, because as you head east the more the north widens.

I'm contemplating starting with 3PZ Group taking Vitebsk as part of General Staff Order No. 31554 & 31574 and concurrent Soviet Directive No. 16 counterstroke by the 5th and 7th Mechanized Corps at Senno.

Re: Largest Map to Import

Posted: Mon Jan 26, 2026 4:48 pm
by Cpl GAC
Sorry - found it - 400x400

Re: Largest Map to Import

Posted: Wed Jan 28, 2026 6:25 pm
by StuccoFresco
Cpl GAC wrote: Mon Jan 26, 2026 3:38 pm Is a 72x72 hex map for the 2.5km scale game the largest one can build on?

I have an image that would be 320x265 if hexes were overlaid. It encompasses Army Group Center's operational area from the Berezina River East to Yaroslavl and Voronezh. Like Stalingrad, this one could be segmented for scenario areas. Also the map is a parallelogram, obviously, because as you head east the more the north widens.

I'm contemplating starting with 3PZ Group taking Vitebsk as part of General Staff Order No. 31554 & 31574 and concurrent Soviet Directive No. 16 counterstroke by the 5th and 7th Mechanized Corps at Senno.
I'm currently working on a 100*150 map, so 72*72 is definitely not the limit.

I think I could make and export a 200*200 hexes' map, but when I tried a 250*200 I think it didn't generate the image. I'm pretty sure 200*200 is supported.

I don't think the hex scale has an impact: I'm using 3km/hex and nothing seem to change for the editor.

Re: Largest Map to Import

Posted: Wed Jan 28, 2026 6:38 pm
by Cpl GAC
Thanks for the advice for this as well.