PBEM turn resolution is not deterministic (turns are rerollable)
Posted: Thu Jan 29, 2026 5:20 pm
In my pbem I tried rerunning a turn and got completely different results both times. These do not seem to be purely visual but real, as the supply consumption/presence at a base changed. It seems to be a seed error based on the logs. My opponent has had a "anomaly detected" error popup every few turns as well if thats relevant. Below are the differences in the supply and the two saves, the one I sent to my opponent and the one I received.