Current Thoughts on the Game: What do you think?
Posted: Mon Feb 02, 2026 6:38 pm
Really liking it overall, as a former WITP-AE player, and actually interested in the Spanish Civil War, this is an excellent game.
It's obvious this is a better AI than the "usual" AI; I can tell alot of work went into it. That being said, so far it feels like humans are going to provide a much better challenge. My apologies as I hate to call anyone's baby ugly, but that's a limitation of AI.....I think PBEM is going to be the way to go. The AI is still making lots of repeated mistakes that a human player would not. (Running ships into obvious danger, allowing units to easily get cut off, that type of thing)
That being said, I'd like to see a couple patches come out before diving into a PBEM. There are some real bugs and crashes that are being fixed; no big deal against the AI since I'm just learning and messing around, but I think it needs to have a bit of stability before investing in a PBEM....hopefully in a month or two it will be time
Great so far though, appreciate the responsiveness and effort on this complex engine
It's obvious this is a better AI than the "usual" AI; I can tell alot of work went into it. That being said, so far it feels like humans are going to provide a much better challenge. My apologies as I hate to call anyone's baby ugly, but that's a limitation of AI.....I think PBEM is going to be the way to go. The AI is still making lots of repeated mistakes that a human player would not. (Running ships into obvious danger, allowing units to easily get cut off, that type of thing)
That being said, I'd like to see a couple patches come out before diving into a PBEM. There are some real bugs and crashes that are being fixed; no big deal against the AI since I'm just learning and messing around, but I think it needs to have a bit of stability before investing in a PBEM....hopefully in a month or two it will be time
Great so far though, appreciate the responsiveness and effort on this complex engine