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Stand

Posted: Tue Sep 02, 2003 4:31 am
by cyavhn
Starting off with a rookie team, I naturally had the pleasure of failing a skill check and falling. It was the second move of the game and no enemy in sight. When my move came, I hit stand. Now in all the other moves, this would cause the play to go to the next turn, as there was no enemy titan detected. But in the case of standing the attack menu comes up and all subsequent moves require a wait on move from the attack menu. As no enemy was there, I would have thought that only the move menu would be active, as it usually is until an enemy titan is sighted.

Posted: Tue Sep 02, 2003 5:19 am
by AutoHost
I don't know why it does it, but I've seen the attack menu come up unexpectedly also.

Anyway, if no enemy in sight, when in attack menu, just Wait on New Enemy so press 'wue' and attack menu will go away until new enemy sighted, OR it unexpectedly comes up again.

Posted: Tue Sep 02, 2003 5:30 am
by Sleeping_Dragon
When you fall both the attack and move menus come up, the attack does this cause when you fall all current attack orders are canceled. If no ones around you can just go back into 'wue' mode (wait-unit-enemy).

Posted: Tue Sep 02, 2003 5:39 am
by rosary
I use y

Posted: Tue Sep 02, 2003 5:45 am
by cyavhn
y precludes all moves...i should be able to move with no enemy detected...perhaps it is the skill check required...

Posted: Tue Sep 02, 2003 5:48 am
by rosary
I should add 'in automove'

Posted: Tue Sep 02, 2003 9:32 am
by LarkinVB
cyavhn wrote:y precludes all moves...i should be able to move with no enemy detected...perhaps it is the skill check required...
I'm sorry to say that you still haven't grasped the turn system. 'y' does set the current active mode (move OR attack) to wait on foe. If you use it in move mode it will set your move to wait. In your case you should have used it in attack mode. Wait on foe is the default attack mode when starting a battle but broken when crashing. So the solution to your problem was :

! Stand in move mode and wait on foe in attack mode !

Posted: Tue Sep 02, 2003 2:01 pm
by cyavhn
Sleeping_Dragon wrote:When you fall both the attack and move menus come up, the attack does this cause when you fall all current attack orders are canceled. If no ones around you can just go back into 'wue' mode (wait-unit-enemy).
there are no attack orders...only friendly titan detected...if that...

Posted: Tue Sep 02, 2003 2:12 pm
by LarkinVB
Of course there is an attack order. There is always one attack order and one move order. At game start the attack order is 'wait on new foe'. Thats why the attack mode menu does not popup. You have just the move mode menu. After falling the attack order (wait on new foe) is broken. Therefore the attack mode menu will be active, asking you for a new attack order. When you order 'wait->unit->new foe' you will have restored the attack order and the attack menu won't pop up until a new enemy shows up.

To check the current attack/move orders choose show status and check the last 4 lines.

Posted: Tue Sep 02, 2003 2:31 pm
by cyavhn
ok...there is an wait on foe...but when you have engaged an enemy, or even if you call the attack menu from the move with no enemy, are you able to move after the wait on for or y has been selected...?

Posted: Tue Sep 02, 2003 2:36 pm
by LarkinVB
If 'y' is selected in attack mode you can move. If 'y' is selected in move mode you can't until either an enemy shows up or you call move in attack mode or you call move with F3. For heavens sake, please carefully read the turn guide :sleep: .