Battleground Series v2 SOUNDS.DAT file explored
Posted: Wed Feb 25, 2026 1:17 am
Battleground Series v2 SOUNDS.DAT file explored.
eg: BGN (BG 5: Antietam)
21 (AEXPLO0.WAV - AEXPLO20.WAV) 0 (7x ?) 34 (IEXPLO0.WAV - IEXPLO33.WAV) 0 (17x ?)
10 (IMELEE0.WAV - IMELEE9.WAV) 9 (CMELEE0.WAV - CMELEE8.WAV)
17 (UBACKG0.WAV - UBACKG16.WAV) 15 (CBACKG0.WAV - CBACKG14.WAV)
compare with: BGG (BG 2: Gettysburg)
only two lines, no background music - BUT:
put this little bit of data into the MAINMENU resource of the BGG.EXE, some place neat (eg: between Sound Effects and Video Effects)
add your favorite tunes from the other battleground games (eg: UBACKG0.WAV - UBACKG16.WAV and CBACKG0.WAV - CBACKG14.WAV from Antietam).
then change the BGG SOUNDS.DAT file, add the numbers for your background music, (eg: '17 15' for the background music from Antietam).
save, restart your game and choose to play Background Music from the menu - enjoy! (ah, yes. and don't forget to make a backup - stay safe.)
... that's just an idea if you want BG 2: Gettysburg to play background music.
eg: BGN (BG 5: Antietam)
Code: Select all
21 0 0 0 0 0 0 0 34 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
10 9
17 1510 (IMELEE0.WAV - IMELEE9.WAV) 9 (CMELEE0.WAV - CMELEE8.WAV)
17 (UBACKG0.WAV - UBACKG16.WAV) 15 (CBACKG0.WAV - CBACKG14.WAV)
compare with: BGG (BG 2: Gettysburg)
Code: Select all
20 0 0 0 0 0 0 0 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
10 10put this little bit of data into the MAINMENU resource of the BGG.EXE, some place neat (eg: between Sound Effects and Video Effects)
Code: Select all
MENUITEM "Background Music", 1008then change the BGG SOUNDS.DAT file, add the numbers for your background music, (eg: '17 15' for the background music from Antietam).
save, restart your game and choose to play Background Music from the menu - enjoy! (ah, yes. and don't forget to make a backup - stay safe.)
... that's just an idea if you want BG 2: Gettysburg to play background music.