Modding Problem
Posted: Fri Feb 27, 2026 9:32 pm
I wanted to create a simple mod where I gave a “slight”—so to speak—advantage to humans...
By modifying hull abilities, bonuses, the number of installable components, and so on...
I create the file and check it (the XML syntax doesn't give me any errors), I put it in a nice folder with its .json file.
The game starts, I enable the mod... I start a game... and nothing, the game acts as if the mod doesn’t exist.
I tried replacing ShipHulls_Human.xml directly in the game folder, and the game crashes...
which makes me think I made some big mistake, but I haven’t found any logs explaining why...
Does anyone have any suggestions about this?
By modifying hull abilities, bonuses, the number of installable components, and so on...
I create the file and check it (the XML syntax doesn't give me any errors), I put it in a nice folder with its .json file.
The game starts, I enable the mod... I start a game... and nothing, the game acts as if the mod doesn’t exist.
I tried replacing ShipHulls_Human.xml directly in the game folder, and the game crashes...
which makes me think I made some big mistake, but I haven’t found any logs explaining why...
Does anyone have any suggestions about this?