[NO REPRO] B1825 Exception ProcessAutoDetectableUnits
Posted: Sun Mar 01, 2026 6:14 pm
Attached is the save before. However tried several times and it is not reproducible. It happened again later, the times are included in the pics.
The contacts were filtered out, not sure it is related.
This happened today. I have another 2 different fuse exceptions yesterday, also with not reproducible saves.
If it is useful for you, I will post them. If not, let`s continue playing to get reproducible saves
The contacts were filtered out, not sure it is related.
This happened today. I have another 2 different fuse exceptions yesterday, also with not reproducible saves.
If it is useful for you, I will post them. If not, let`s continue playing to get reproducible saves
01-03-2026 13:20:44!!!WARNING!!! EXCEPTION FUSE REACHED (x20 exceptions) FOR : -- Bv1.09 RC - Build 1825.2 -- Object reference not set to an instance of an object. -- Scen : Trident Boreal -- DB : -- Exception: Object reference not set to an instance of an object.
Stack Trace: at Command_Core.Side.btbtm3VhuTI(ActiveUnit , Scenario )
at Command_Core.Side.ProcessAutoDetectableUnits(Scenario theScen, Single elapsedTime)
Call Stack & Error details:
Error at 101054:
01-03-2026 13:21:27!!!WARNING!!! EXCEPTION FUSE REACHED (x400 exceptions) FOR : -- Bv1.09 RC - Build 1825.2 -- Object reference not set to an instance of an object. -- Scen : Trident Boreal -- DB : -- Exception: Object reference not set to an instance of an object.
Stack Trace: at Command_Core.Side.btbtm3VhuTI(ActiveUnit , Scenario )
at Command_Core.Side.ProcessAutoDetectableUnits(Scenario theScen, Single elapsedTime)
Call Stack & Error details:
Error at 101054: