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No Aircraft in 1920 and 1935 Starts - 1.01.22

Posted: Tue Mar 10, 2026 2:19 pm
by pz501
Made a fresh start with a clean install. Version 1.01.22. Played as USA for one game year in a 1920 start (Treaty of Versailles, historical Washington Treaty active, large fleet, no tech variations, harsh peace.)

This was done in order to test and verify reports on Steam and on the NWS website.

At start NO nation has any aircraft/aircraft designs in production or being developed. Played though the year making no changes except to get within treaty limits, and approving suggestions for aircraft. By Jan 1921 the USA had one fighter design just entering service (I developed it), and one other design (think it was a torpedo bomber) under research. When the Almanac was checked, still NO other nation had any aircraft in service, OR any designs under development at all.

I have not checked 1935 myself this time, so can't comment on that year, but given the results I've seen so far, I'd say playing RTW3 is a waste of effort until this can be fixed.

I hope this can be fixed soon and doesn't impact the expansion DLC that has already been delayed once.

Save game is posted on the NWS site/forum if needed.

Re: No Aircraft in 1920 and 1935 Starts - 1.00.22

Posted: Fri Mar 13, 2026 2:19 pm
by MaximKI
Thanks for the report. Do you mind posting a screenshot of what you're seeing?

We're preparing an update to release alongside Expanded Battles next week, and so far in various campaign games for 1920 and 1935, we're seeing nations generate with aircraft designs.

Also, we haven't seen similar reports of this issue recently.

Re: No Aircraft in 1920 and 1935 Starts - 1.00.22

Posted: Fri Mar 13, 2026 3:30 pm
by pz501
I can't seem to get my machine to take a screenshot no matter which method I use. What I can tell you is that when I open the save game and look at the Almanac, it's now showing Great Britain with 16 aircraft, the Soviets with 14, and Italy with 8. The USA (me) has a fighter entering production and a torpedo bomber under development in Jan 1921. At the start in Jan 1920, nobody had any at all. If this is normal, then my bad, and call me the Boy Who Cried Wolf. My thinking was that by 1920 aircraft should have been invented and in production for game purposes at the start. I guess I was wrong. I can still provide the save file if need be.

My apologies. I was a beta tester for RTW 3 (not a very good or useful one - did get into the credits though) so I have some appreciation for how this goes.

Best of luck with the DLC, and hope it's on schedule. I'm a day one buy.

Re: No Aircraft in 1920 and 1935 Starts - 1.00.22

Posted: Fri Mar 13, 2026 9:41 pm
by JeffroK
I've just stated a new game as the USA and, according to the almanac, no country has any aircraft.

Re: No Aircraft in 1920 and 1935 Starts - 1.00.22

Posted: Fri Mar 13, 2026 10:36 pm
by pz501
JeffroK wrote: Fri Mar 13, 2026 9:41 pm I've just stated a new game as the USA and, according to the almanac, no country has any aircraft.
Glad to see someone else can confirm this. I've also discovered in a 1935 start that you begin with CV's and CVL's that have air units assigned to them, but they have no aircraft because you don't have any starting aircraft types. The Almanac shows a few countries might have a small number of aircraft but of course nothing has been researched or developed by anyone so these are just "ghosts".

To add insult to injury, thinking it might help I uninstalled the Matrix version, got a Steam key and found that RTW 3 was again telling me it couldn't create a save folder in OneDrive! I thought that had been fixed, and OneDrive (which I don't want to use) was no longer required? I reactivated OneDrive on my machine just to carry on, played for a year, but RTW 3 then said it can't save the preferences, custom colors, or the IDES files. Enough was enough for me at that point, and RTW 3 is now completely uninstalled. Here's hoping for some explanation about the (to me a least) unwanted return of OneDrive, and a fix to the a/c problems.

I'm starting to think that this patch (it's 1.01.22 and NOT 1.00.22 as I put in the header of the thread) has taken a giant step back and broken things....this seems a common thing lately with RTW. And there I was thinking I was seeing things and crying wolf.

As I said earlier, I was a beta at one time for this game and was really looking forward to the DLC. Now I wonder about that....can't even save or play it anymore. Obviously no screen shots or save games are available on my end now, sorry. I did at least edit the header to show the correct version number.

Re: No Aircraft in 1920 and 1935 Starts - 1.01.22

Posted: Sat Mar 14, 2026 2:55 am
by JeffroK
I also tried the 1935 start for the UK, as mentioned some nations have up to 18 aircraft, when I try the airgroups tab you have all of the CV and airbases with aircraft allocated but zero on hand, the aircraft types tab is blank. On the airgroups screen it mentions floatplanes on ships which aligns with the number the almanac says is available.

Re: No Aircraft in 1920 and 1935 Starts - 1.01.22

Posted: Sat Mar 14, 2026 10:23 pm
by pz501
Some good news for me at least.....

I found that I had a copy of the 1.01.19 beta stored on another drive, thought I'd give it try.

Everything installed perfectly: the 1920 and 1935 starts have aircraft types for all countries, land bases and CV's start with air units assigned. No silly OneDrive involved at all, and game preferences correctly saved.

This is proof enough for me that the 1.01.22 patch is seriously flawed and in need of some urgent repair. One step forward and two or three back it looks like.

I'm not going near any further RTW 3 updates until they are proven to be tested and working properly.

So far the DLC is concerned what was a day one buy for me has become a wait and see since of course it will be dependent of the base game to function.

Re: No Aircraft in 1920 and 1935 Starts - 1.01.22

Posted: Sun Mar 15, 2026 8:55 am
by WLRoo
Screenshots for 1920 start, GB, default settings (part 1):

Re: No Aircraft in 1920 and 1935 Starts - 1.01.22

Posted: Sun Mar 15, 2026 8:57 am
by WLRoo
Screenshots for 1920 start, GB and default settings (part 2); note Spain is only nation with aircraft already developed (other experiments show it's always the last nation in the almanac with aircraft)

Re: No Aircraft in 1920 and 1935 Starts - 1.01.22

Posted: Sun Mar 15, 2026 2:24 pm
by pz501
Good stuff my friend! A picture speaks a thousand words and you've given them the screen shots they wanted.

Looks like the ball's in the Matrix/NWS court now for certain. 1.01.22 would appear to be a complete mess or disaster if we want to say that. Better testing and QA work is definitely called for here.

The DLC is supposed to be 4 days away on the 19th of March? We'll see about that, but if 1.01.22 is the version of the base game the DLC will piggyback on you have to wonder how that will work out. MaximKI in post 2 above said they are working on an update to release in conjunction with the DLC. I hope the problems with .22 are addressed fully. I'll be on the sidelines watching and waiting till I'm sure everything is OK.

He also said that they hadn't heard of issues with 1.01.22 anywhere else. Maybe they should take a look at the NWS and Steam forums then. Besides you and I there are maybe 4 or so others reporting the same things. However, that's of no further concern to me now.

Re: No Aircraft in 1920 and 1935 Starts - 1.01.22

Posted: Tue Mar 17, 2026 9:09 pm
by f11supertiger
Now that my NDA has lifted, I can tell you that, in the latest beta of the core game, 1.01.30, this does not seem to be a problem anymore.

Re: No Aircraft in 1920 and 1935 Starts - 1.01.22

Posted: Wed Mar 18, 2026 4:18 am
by pz501
f11supertiger wrote: Tue Mar 17, 2026 9:09 pm Now that my NDA has lifted, I can tell you that, in the latest beta of the core game, 1.01.30, this does not seem to be a problem anymore.
Very welcome news indeed!

Re: No Aircraft in 1920 and 1935 Starts - 1.01.22

Posted: Wed Mar 18, 2026 7:20 pm
by MaximKI
Hey folks,

Yes, this issue is not present in the release update for Expanded Battles. It likely broke on accident as part of work on the expansion.