Arriba Espana, Parte 2! A Nationalist PBEM AAR Q-Ball (N) v Przemek (R)
Posted: Wed Apr 01, 2026 7:21 pm
So, this is a re-do between myself and Przemek. Same sides, same game. The last game was marred by report issues that were recently fixed, so I think that is sorted! Przemek was doing a little on the job training (he hadn't even played the AI before), so I think he'll give me a real game this time. Przemek is a veteran WITP-AE player, so he knows the basics for sure, and now knows this engine better.
One HOUSE RULE we have: Axis (i.e. Italian and German) warships will not be used offensively; surface ships will be restricted to convoy escort, or patrolling the Strait of Gibraltar or around Mallorca. This fits their historical role; they basically escorted the Army of Africa to discourage the Republic from intervening in transit. The Italians also escorted convoys to Palma. And that's all they are going to do in this game. They will NOT do any bombardment missions, or hunt for Republican shipping outside of those narrow areas.
Axis subs CAN be used normally and aggressively; this is also historical, as there is deniability in Sub Ops
I will be playing the Nationalist side, 1-Day turns, default rules.
Initial Objectives:
I'm pasting the objectives from my first AAR; I don't think they've changed and are pretty clear. Phase 2 can happen after these things are accomplished, which will hopefully be by mid-September 1936.
First, you need to get the Army of Africa to the mainland. Against the AI, that's a pretty easy task; I found it doesn't really stop you from running convoys from Ceuta or Tangiers to wherever you need to go. I don't expect it to be that easy this time, since I can already see Republican warships lurking around the Strait. So this will be a focus, to get those experienced troops to Spain.
Second, at the early stage you need to expand the footprint in the South. There are very few Republican troops and open terrain, so alot of this is pretty easy, but it's important to relieve Cordoba and Grenada, expand northward, clear Extramadura, and clear the rail line from Seville to Salamanca to unite the two parts of Nationalist territory
I also need to get initial formations together to start taking key objectives; this can be done right away. Nationalists are particularly strong in Navarre (near Pamplona), so San Sebastian is an early target. Need to put some pressure on Aragon, to hopefully blunt any move on Mallorca. Overall, need to start getting the army together and taking space, because space means villages/towns, and villages/towns means increased supply production, which is key.
I'll break down the tactical as we get going
Side note, I have to say that the Republic had much cooler posters, maybe because most of the artists and whatnot were on that side!
One HOUSE RULE we have: Axis (i.e. Italian and German) warships will not be used offensively; surface ships will be restricted to convoy escort, or patrolling the Strait of Gibraltar or around Mallorca. This fits their historical role; they basically escorted the Army of Africa to discourage the Republic from intervening in transit. The Italians also escorted convoys to Palma. And that's all they are going to do in this game. They will NOT do any bombardment missions, or hunt for Republican shipping outside of those narrow areas.
Axis subs CAN be used normally and aggressively; this is also historical, as there is deniability in Sub Ops
I will be playing the Nationalist side, 1-Day turns, default rules.
Initial Objectives:
I'm pasting the objectives from my first AAR; I don't think they've changed and are pretty clear. Phase 2 can happen after these things are accomplished, which will hopefully be by mid-September 1936.
First, you need to get the Army of Africa to the mainland. Against the AI, that's a pretty easy task; I found it doesn't really stop you from running convoys from Ceuta or Tangiers to wherever you need to go. I don't expect it to be that easy this time, since I can already see Republican warships lurking around the Strait. So this will be a focus, to get those experienced troops to Spain.
Second, at the early stage you need to expand the footprint in the South. There are very few Republican troops and open terrain, so alot of this is pretty easy, but it's important to relieve Cordoba and Grenada, expand northward, clear Extramadura, and clear the rail line from Seville to Salamanca to unite the two parts of Nationalist territory
I also need to get initial formations together to start taking key objectives; this can be done right away. Nationalists are particularly strong in Navarre (near Pamplona), so San Sebastian is an early target. Need to put some pressure on Aragon, to hopefully blunt any move on Mallorca. Overall, need to start getting the army together and taking space, because space means villages/towns, and villages/towns means increased supply production, which is key.
I'll break down the tactical as we get going
Side note, I have to say that the Republic had much cooler posters, maybe because most of the artists and whatnot were on that side!